# TextureGroup/Texture

Smooth asynchronous user interfaces for iOS apps.

Repository: https://github.com/TextureGroup/Texture
Canonical: https://ross.abutalabs.com/products/texture
Homepage: https://texturegroup.org/
Language: Objective-C++
License: NOASSERTION
License Family: other
Topics: asyncdisplaykit, texture, pinterest, uikit, rendering
Last push: 2026-08-21T22:01:52+00:00

## Health v2 (maintenance only)
Score: 67/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 98, release rhythm 8, longevity 100
- inputs: {"age_days": 3492, "days_push": 12, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 8181, forks 1309 (observed 2026-08-28T04:10:19.487812+00:00)

## What it is
Texture (formerly AsyncDisplayKit) is an iOS/tvOS UI framework built on UIKit that keeps complex interfaces smooth by moving layout, decoding, and rendering off the main thread via thread-safe 'node' abstractions over UIView/CALayer. It was originally built for Facebook's Paper and used to power Pinterest's app rewrite.

## Use cases
- build smooth 60fps scrolling interfaces on iOS
- eliminate cell reuse bugs in collection and table views
- preload data performantly for paged or scroll-style feeds
- move image decoding and text sizing off the main thread
- reduce UI boilerplate in complex iOS apps
- migrate an app from AsyncDisplayKit to Texture

## When to choose
- your iOS app drops frames due to heavy layout, image decoding, or text rendering
- you maintain a large feed- or scroll-heavy interface with cell reuse issues
- you want thread-safe UI hierarchies configurable on background threads
- you are already using AsyncDisplayKit and want its maintained successor

## When to avoid
- you are starting a new iOS project with SwiftUI
- your app's UI is simple and never drops frames
- you need cross-platform UI rather than iOS/tvOS only
- you want a framework with a large active community and frequent updates

## Facets
- artifact type: framework
- maturity: maintenance
- function: ui-components, animation, state-management
- domain: mobile-development, frontend, performance
- platform: cpp
- tags: uikit, asyncdisplaykit, asdisplaynode, objective-c, smooth-scrolling, thread-safe-ui, ios, swift

## Member repositories
- TextureGroup/Texture (main) score 67

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:10:19.487812+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:29:34.495902+00:00, confidence not recorded.
  - readme: https://github.com/TextureGroup/Texture (fetched 2026-08-28T04:10:19.487812+00:00, sha 866fbb34bdfc)
  - homepage: https://texturegroup.org/ (fetched 2026-08-29T08:28:17.804686+00:00, sha f01fc1dde724)
  - site_page: https://texturegroup.org/docs/getting-started.html (fetched 2026-08-29T08:28:17.814817+00:00, sha fca28093e1a5)
  - site_page: https://texturegroup.org/appledocs.html (fetched 2026-08-29T08:28:17.817801+00:00, sha 32bfc806c48e)
- Data as of 2026-08-30T08:39:29.467469+00:00.
