# migueldeicaza/SwiftGodot

New Godot bindings for Swift

Repository: https://github.com/migueldeicaza/SwiftGodot
Canonical: https://ross.abutalabs.com/products/swiftgodot
Homepage: https://migueldeicaza.github.io/SwiftGodot/tutorials/swiftgodot-tutorials/
Language: Swift
License: MIT
License Family: permissive
Last push: 2026-08-11T16:20:45+00:00

## Health v2 (maintenance only)
Score: 95/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 97, release rhythm 95, longevity 89
- inputs: {"age_days": 1257, "days_push": 22, "days_rel": 32, "gap_med": 2, "n_releases_24m": 16}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1676, forks 112 (observed 2026-08-28T04:05:20.674902+00:00)

## What it is
SwiftGodot provides Swift language bindings for the Godot 4 game engine via the GDExtension system. It can be used to build extensions for existing Godot projects or to embed and drive Godot directly from Swift with SwiftGodotKit.

## Use cases
- write godot games in swift
- create gdextension plugins for godot 4
- embed godot engine in a swift application
- debug godot game code from xcode
- wrap ios or macos apis for use in godot
- avoid garbage collection stutter compared to c# in godot

## When to choose
- you are a Swift developer building games or tools for Godot 4
- you want Xcode debugging and Swift tooling with Godot
- you need native iOS/macOS API integration in a Godot project

## When to avoid
- you use Godot 3 or older versions without branch support
- your team primarily works in GDScript or C#
- you need a mature ecosystem with extensive community resources

## Facets
- artifact type: library
- maturity: active
- function: game-engine, sdk, plugin-system
- domain: cross-platform
- platform: windows
- tags: godot, gdextension, swift-bindings, gamedev, game-development, macos, linux, ios, swift

## Member repositories
- migueldeicaza/SwiftGodot (main) score 95

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:20.674902+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:42:27.042172+00:00, confidence not recorded.
  - readme: https://github.com/migueldeicaza/SwiftGodot (fetched 2026-08-28T04:05:20.674902+00:00, sha bd6f5281bb0e)
  - homepage: https://migueldeicaza.github.io/SwiftGodot/tutorials/swiftgodot-tutorials/ (fetched 2026-08-29T11:15:08.743970+00:00, sha c9d659cb806f)
- Data as of 2026-08-30T08:39:29.467469+00:00.
