austinzheng/swift-2048
2048 for Swift observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4473
- days_rel: n/a
- days_push: 1181
- n_releases_24m: 0
Adoption not part of the score
3126 stars · 974 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A Swift port of the 2048 puzzle game for iOS, built without SpriteKit using standard UIKit views. It serves as both a playable game and an example of writing iOS apps in Swift.
Use cases
- play 2048 on iphone
- learn swift by reading a game implementation
- example ios app without spritekit
- study swipe gesture handling in uikit
- port of 2048 to swift
When to choose
- you want a simple, readable Swift example of a complete iOS game
- you want to play 2048 on an iOS device
- you're learning Swift and want to see UIKit-based game logic
When to avoid
- you need a production-maintained game with active development
- you want a SpriteKit or cross-platform implementation
- you need modern Swift idioms, since the code predates recent Swift versions
Facets
application · maturity maintenance
game mobile-development education 2048 swift ios-game sample-app uikit game-development ios mobile
1 source
- readme: https://github.com/austinzheng/swift-2048 · fetched 2026-08-28 · 0c97f7192578
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| austinzheng/swift-2048 | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="austinzheng/swift-2048")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem