# Gamua/Starling-Framework

The Cross Platform Game Engine

Repository: https://github.com/Gamua/Starling-Framework
Canonical: https://ross.abutalabs.com/products/starling-framework
Homepage: http://www.starling-framework.org
Language: ActionScript
License: NOASSERTION
License Family: other
Topics: starling-framework, actionscript, as3, adobe-air, flash, starling, gpu
Last push: 2026-07-17T08:08:05+00:00

## Health v2 (maintenance only)
Score: 73/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 93, release rhythm 32, longevity 100
- inputs: {"age_days": 5519, "days_push": 47, "days_rel": 243, "gap_med": null, "n_releases_24m": 1}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 3092, forks 815 (observed 2026-08-28T04:07:42.423827+00:00)

## What it is
Starling is a hardware-accelerated 2D game engine written in ActionScript 3, built on Adobe AIR's Stage3D API. It mimics the classic Flash display tree while rendering everything on the GPU, and deploys to iOS, Android, desktop, and browsers from a single codebase.

## Use cases
- build a 2d mobile game with actionscript
- gpu-accelerated flash-style display list rendering
- deploy one codebase to ios android and desktop
- create particle effects and sprite sheet animations
- port a flash game to mobile with adobe air

## When to choose
- you are an ActionScript 3 / Adobe AIR developer building 2D games
- you want a lightweight, readable engine with a familiar Flash-like API
- you need GPU-accelerated rendering with battery-friendly frame skipping

## When to avoid
- you are starting a new project outside the Flash/AIR ecosystem
- you need 3D rendering or modern engine ecosystems like Unity or Godot
- your team does not work in ActionScript

## Facets
- artifact type: framework
- maturity: maintenance
- function: game-engine, graphics, animation, ui-components
- domain: graphics, cross-platform, mobile-development
- platform: windows, cross-platform, browser
- tags: actionscript, adobe-air, stage3d, 2d-games, gpu-accelerated, flash, game-development, ios, android, macos

## Member repositories
- Gamua/Starling-Framework (main) score 73

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:42.423827+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:46:23.808099+00:00, confidence not recorded.
  - readme: https://github.com/Gamua/Starling-Framework (fetched 2026-08-28T04:07:42.423827+00:00, sha 61de5725c061)
  - homepage: http://www.starling-framework.org (fetched 2026-08-29T09:42:40.098815+00:00, sha dea26ac516cc)
  - site_page: https://gamua.com/starling/features (fetched 2026-08-29T09:42:40.101395+00:00, sha b589339a026f)
  - site_page: https://gamua.com/about (fetched 2026-08-29T09:42:40.103337+00:00, sha ba865b84d836)
- Data as of 2026-08-30T08:39:29.467469+00:00.
