# keijiro/Smrvfx

Skinned mesh sampling with VFX Graph

Repository: https://github.com/keijiro/Smrvfx
Canonical: https://ross.abutalabs.com/products/smrvfx
License: Unlicense
License Family: permissive
Topics: unity, unity3d, vfx
Last push: 2022-10-12T02:43:26+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 2715, "days_push": 1421, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1141, forks 159 (observed 2026-08-28T04:03:44.531213+00:00)

## What it is
A Unity sample project demonstrating how to emit particles from animating characters using the VFX Graph's built-in skinned mesh sampling feature. It originally contained a custom package implementing mesh sampling before Unity added native support.

## Use cases
- emit particles from animated characters in Unity
- learn skinned mesh sampling with VFX Graph
- create character-based particle effects
- example of VFX Graph with HDRP or URP
- sample skinned meshes for GPU visual effects

## When to choose
- you're building Unity visual effects with animating characters
- you want a reference example of VFX Graph mesh sampling
- you use Unity 2021.2+ with HDRP/URP 12+

## When to avoid
- you need a maintained library or package rather than a demo
- you're on an older Unity version without built-in skinned mesh sampling
- you don't use Unity or its VFX Graph

## Facets
- artifact type: learning-resource
- maturity: maintenance
- function: graphics, simulation, game-engine
- domain: graphics
- platform: game-engine, cross-platform
- tags: unity, vfx-graph, skinned-mesh, particle-effects, sample-project, game-development

## Member repositories
- keijiro/Smrvfx (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:44.531213+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:35:24.122034+00:00, confidence not recorded.
  - readme: https://github.com/keijiro/Smrvfx (fetched 2026-08-28T04:03:44.531213+00:00, sha 6b0f4e00c886)
- Data as of 2026-08-30T08:39:29.467469+00:00.
