# tengge1/ShadowEditor

Cross-platform 3D scene editor based on three.js, golang and mongodb for desktop and web.

Repository: https://github.com/tengge1/ShadowEditor
Canonical: https://ross.abutalabs.com/products/shadoweditor
Homepage: https://www.hylab.cn/demo/shadoweditor/
Language: JavaScript
License: MIT
License Family: permissive
Topics: webgl, editor, scene, game-engine, threejs, shadow-editor, lol, three, golang, web-gis, three-editor, gis
Last push: 2026-05-25T13:48:24+00:00

## Health v2 (maintenance only)
Score: 61/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 84, release rhythm 8, longevity 100
- inputs: {"age_days": 3363, "days_push": 100, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1704, forks 321 (observed 2026-08-28T04:05:24.724886+00:00)

## What it is
Shadow Editor is a cross-platform 3D scene editor built on three.js, Golang, and MongoDB, available as a web application and desktop app via Electron. It lets users visually build, edit, and publish 3D scenes with WebGL rendering.

## Use cases
- build 3D scenes visually in the browser
- edit three.js scenes without writing code
- create web-based 3D visualizations
- design game or simulation scenes
- build GIS-style 3D map scenes
- publish 3D scenes to a self-hosted server

## When to choose
- you need a visual editor for three.js scenes
- you want a self-hosted 3D scene editor with server-side asset management
- you need cross-platform desktop and web 3D editing

## When to avoid
- you need a general-purpose game engine with physics and scripting
- you require a lightweight library rather than a full editor application
- you need a mature, actively maintained alternative like Blender

## Facets
- artifact type: application
- maturity: active
- function: editor, gui, graphics, game-engine, http-server
- domain: web-development, graphics, developer-tools, cross-platform
- platform: windows, cross-platform, go
- tags: threejs, webgl, 3d-scene-editor, mongodb, gis, scene-editor, game-development, web-server, desktop, linux, electron, nodejs

## Member repositories
- tengge1/ShadowEditor (main) score 61

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:24.724886+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:37:36.258037+00:00, confidence not recorded.
  - readme: https://github.com/tengge1/ShadowEditor (fetched 2026-08-28T04:05:24.724886+00:00, sha ef55cb53c346)
  - homepage: https://www.hylab.cn/demo/shadoweditor/ (fetched 2026-08-29T11:12:24.046212+00:00, sha 04783fe169a0)
- Data as of 2026-08-30T08:39:29.467469+00:00.
