# arkology/ShaderV

Godot Visual Shader Plugin

Repository: https://github.com/arkology/ShaderV
Canonical: https://ross.abutalabs.com/products/shaderv
Language: GDScript
License: MIT
License Family: permissive
Topics: godot, shaders, addon
Archived: true
Last push: 2026-07-18T10:18:31+00:00

## Health v2 (maintenance only)
Score: 10/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 93, release rhythm 35, longevity 100
- inputs: {"age_days": 2497, "days_push": 46, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, archived
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1226, forks 55 (observed 2026-08-28T04:04:03.247453+00:00)

## What it is
ShaderV is a Godot 4.x plugin that adds many premade visual shader nodes (noises, blur, glow, shapes, color adjustments) to the built-in VisualShader editor. It is distributed as a drop-in addon requiring no activation beyond copying files into the project.

## Use cases
- add blur and zoom blur effects in godot visual shaders
- generate perlin simplex or worley noise in godot shaders
- create circles spirals and checkerboard shapes with shader nodes
- add inner and outer glow effects to sprites
- adjust brightness contrast saturation in visual shader
- build 2d shader effects without writing glsl code

## When to choose
- you use Godot 4.x and want ready-made visual shader nodes
- you prefer node-based shader authoring over writing shader code
- you need common 2D effects like noise, blur, and glow quickly

## When to avoid
- you use Godot 3.x without the separate 3.x branch
- you need 3D-specific shader effects not covered by the node set
- you want a general-purpose shader authoring tool outside Godot

## Facets
- artifact type: plugin
- maturity: active
- function: graphics, ui-components, plugin-system
- domain: graphics, gaming-tools
- platform: game-engine, cross-platform
- tags: godot, visual-shader, shaders, gdscript, addon, noise, 2d-effects, game-development

## Member repositories
- arkology/ShaderV (main) score 10

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:03.247453+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:15:18.253703+00:00, confidence not recorded.
  - readme: https://github.com/arkology/ShaderV (fetched 2026-08-28T04:04:03.247453+00:00, sha 18b5c6798a3c)
- Data as of 2026-08-30T08:39:29.467469+00:00.
