Ross ROSS = Recommend OSS · open-source software intelligence for agents

dfranx/SHADERed

Lightweight, cross-platform & full-featured shader IDE observed · 2026-08-28

github.com/dfranx/SHADERed · homepage · C++ · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 2902
  • days_rel: n/a
  • days_push: 1076
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

4787 stars · 313 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

SHADERed is a free, open-source, cross-platform IDE for writing, previewing, and debugging GLSL and HLSL shaders. It includes a line-by-line shader debugger, frame analyzer, compute/geometry shader support, and a plugin API.

Use cases

  • write and preview GLSL or HLSL shaders with live compilation
  • debug a pixel shader by stepping through lines and inspecting variables
  • profile shader performance with an instruction heatmap and GPU execution times
  • prototype compute and geometry shaders with buffers and render textures
  • import Shadertoy projects or add Godot shader support via plugins
  • convert GLSL shaders to HLSL from the command line

When to choose

  • you need a lightweight, free standalone shader IDE with a real debugger
  • you want instant live preview while editing shader code
  • you work with vertex, pixel, geometry, tessellation, or compute shaders
  • you want to extend the tool with plugins (Slang, Rust, C++, Godot shaders)

When to avoid

  • you need a full game engine or production rendering pipeline integration
  • you require Vulkan or DirectX-native tooling rather than OpenGL-based preview
  • you need macOS binaries out of the box (must compile yourself)
  • you want a browser-only workflow without installing anything (though a Lite web version exists)

Facets

application · maturity maintenance

editor developer-tools graphics simulation graphics developer-tools cross-platform windows cross-platform cpp shader-ide glsl hlsl shader-debugger frame-analyzer compute-shaders opengl plugin-api live-preview debugging game-development linux web

4 sources

Member repositories

RepositoryRoleHealth v2
dfranx/SHADERedmain23

For agents

markdown · JSON · MCP: product_card(name="dfranx/SHADERed")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem