# SFML/SFML

Simple and Fast Multimedia Library

Repository: https://github.com/SFML/SFML
Canonical: https://ross.abutalabs.com/products/sfml
Homepage: https://www.sfml-dev.org/
Language: C++
License: Zlib
License Family: permissive
Topics: sfml, c-plus-plus, multimedia, games, opengl, sdk, graphics, audio, cross-platform, hacktoberfest
Last push: 2026-08-18T13:41:34+00:00

## Health v2 (maintenance only)
Score: 84/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 98, release rhythm 56, longevity 100
- inputs: {"age_days": 5640, "days_push": 15, "days_rel": 139, "gap_med": 134.5, "n_releases_24m": 5}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 11990, forks 1903 (observed 2026-08-28T04:10:50.617869+00:00)

## What it is
SFML is a simple, fast, cross-platform, object-oriented C++ multimedia library providing modules for system, windowing, 2D graphics, audio, and networking. It has official bindings for C and .NET plus community bindings for many other languages.

## Use cases
- create a 2D game in C++
- open a window and draw sprites
- play music and sound effects in an app
- render text with custom fonts
- build a multimedia application with audio and graphics
- add simple networking to a game
- learn game programming in C++

## When to choose
- you want a beginner-friendly C++ multimedia API for 2D games or apps
- you need cross-platform windowing, graphics, audio, and network in one library
- you prefer a permissive zlib license usable in commercial projects
- you want OpenGL interoperability with a higher-level abstraction

## When to avoid
- you need a full-featured 3D engine rather than a multimedia library
- you require advanced 2D features like built-in physics or scene graph tooling
- you target platforms with limited SFML support and need guaranteed mobile parity
- you want an engine with an editor and asset pipeline

## Facets
- artifact type: library
- maturity: stable
- function: graphics, audio-processing, gui, networking, game-engine
- domain: graphics, cross-platform, developer-tools
- platform: windows, cpp, cross-platform
- tags: multimedia, opengl, windowing, 2d-graphics, game-development, sdk, bindings, audio, linux, macos, android, ios

## Member repositories
- SFML/SFML (main) score 84

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:10:50.617869+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:15:01.196815+00:00, confidence not recorded.
  - readme: https://github.com/SFML/SFML (fetched 2026-08-28T04:10:50.617869+00:00, sha 2f83fa0f324f)
  - homepage: https://www.sfml-dev.org/ (fetched 2026-08-29T08:12:44.671213+00:00, sha 45996caf691c)
  - site_page: https://www.sfml-dev.org/documentation/3.1.0 (fetched 2026-08-29T08:12:44.673611+00:00, sha 1299a9331ecc)
  - site_page: https://www.sfml-dev.org/learn (fetched 2026-08-29T08:12:44.675457+00:00, sha 101a0af5055c)
- Data as of 2026-08-30T08:39:29.467469+00:00.
