# sceneview/sceneview

3D & AR SDK for Android (Jetpack Compose + Filament), iOS (SwiftUI + RealityKit), and Web. AI-first: llms.txt, MCP server, Copilot/Cursor rules. The only Compose-native 3D library.

Repository: https://github.com/sceneview/sceneview
Canonical: https://ross.abutalabs.com/products/sceneview
Homepage: https://sceneview.github.io
Language: Kotlin
License: Apache-2.0
License Family: permissive
Topics: android, 3d, arcore, filament, jetpack-compose, kotlin, ar, gltf, ai, arkit, flutter, ios, mcp, react-native, realitykit, swift, swiftui, web, augmented-reality, visionos
Last push: 2026-09-02T22:56:59+00:00

## Health v2 (maintenance only)
Score: 95/100 (v2, computed 2026-09-03T02:39:23.370411+00:00)
- activity 100, release rhythm 87, longevity 100
- inputs: {"age_days": 1758, "days_push": 0, "days_rel": 7, "gap_med": 0.0, "n_releases_24m": 91}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1303, forks 234 (observed 2026-09-03T02:15:17.699914+00:00)

## What it is
SceneView is a cross-platform 3D and augmented reality SDK built on Filament (Android/Web) and RealityKit (iOS), exposing declarative APIs for Jetpack Compose, SwiftUI, and web. It is AI-first, shipping an MCP server, llms.txt, and editor rules so coding assistants generate correct 3D/AR code.

## Use cases
- render 3d models in jetpack compose
- build ar apps with arcore and arkit
- display glb gltf models on ios with swiftui
- add 3d model viewer to a website
- cross-platform 3d sdk for flutter and react native
- let ai coding assistants write 3d ar code via mcp

## When to choose
- you want declarative, UI-framework-native 3D/AR on Android, iOS, or Web
- you need ARCore/ARKit with minimal boilerplate and small APK overhead
- you use AI coding assistants and want reliable generated 3D code

## When to avoid
- you need a full game engine with physics, scripting, and asset pipelines
- you target platforms outside its supported set (e.g., Linux desktop natively)
- you need low-level control over the rendering engine internals

## Facets
- artifact type: library
- maturity: active
- function: graphics, game-engine, mcp, ui-components, sdk
- domain: mobile-development, web-development, graphics, cross-platform, artificial-intelligence
- platform: cross-platform, jvm, wasm, browser
- tags: 3d, augmented-reality, arcore, arkit, filament, realitykit, jetpack-compose, swiftui, gltf, visionos, flutter, react-native, ai-first, android, ios, web-server, swift

## Member repositories
- sceneview/sceneview (main) score 95

## Provenance
- Observed fields: from GitHub, fetched 2026-09-03T02:15:17.699914+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:54:45.025132+00:00, confidence not recorded.
  - readme: https://github.com/sceneview/sceneview (fetched 2026-09-03T02:15:17.699914+00:00, sha d170133c48ad)
  - homepage: https://sceneview.github.io (fetched 2026-08-29T12:11:08.667623+00:00, sha 3a922a607ba3)
- Data as of 2026-08-30T08:39:29.467469+00:00.
