# Thraka/SadConsole

A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!

Repository: https://github.com/Thraka/SadConsole
Canonical: https://ross.abutalabs.com/products/sadconsole
Language: C#
License: MIT
License Family: permissive
Topics: c-sharp, monogame, ansi, console, ascii, game-engine, gamedev, roguelike, sadconsole
Last push: 2026-08-25T19:59:06+00:00

## Health v2 (maintenance only)
Score: 90/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 74, longevity 100
- inputs: {"age_days": 4541, "days_push": 8, "days_rel": 95, "gap_med": 60.5, "n_releases_24m": 7}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1383, forks 128 (observed 2026-08-28T04:04:34.542219+00:00)

## What it is
SadConsole is a C# .NET library that simulates an ASCII/ANSI terminal for building text-based games, functioning as a tile-based game engine with a console-like object model. Rendering is provided via host libraries for MonoGame and SFML, with a GUI system, ANSI/RexPaint/Playscii importers, and keyboard/mouse support.

## Use cases
- make an ascii roguelike game in C#
- render ansi art files in a .NET app
- build a terminal-style game engine with MonoGame
- create text-mode UI with buttons and text fields
- import RexPaint or Playscii art into a game
- display colored animated console text with effects

## When to choose
- you want to build ascii/ansi-styled games or roguelikes in C#
- you need a tile-based console simulation with GUI controls on modern platforms
- you want cross-platform .NET text game rendering via MonoGame or SFML

## When to avoid
- you need a real terminal emulator or shell
- you're building graphical (non-text) games with sprites and 3D
- you're not using .NET/C#

## Facets
- artifact type: library
- maturity: active
- function: game-engine, graphics, ui-components, animation, parser
- domain: graphics, cross-platform
- platform: cross-platform, dotnet, cpp
- tags: ascii-art, ansi, roguelike, monogame, sfml, terminal-emulation, tile-based, csharp, game-development, desktop

## Member repositories
- Thraka/SadConsole (main) score 90

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:34.542219+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:40:01.584233+00:00, confidence not recorded.
  - readme: https://github.com/Thraka/SadConsole (fetched 2026-08-28T04:04:34.542219+00:00, sha f57d44a25192)
- Data as of 2026-08-30T08:39:29.467469+00:00.
