# cristicbz/rust-doom

A Doom Renderer written in Rust.

Repository: https://github.com/cristicbz/rust-doom
Canonical: https://ross.abutalabs.com/products/rust-doom
Language: Rust
License: Apache-2.0
License Family: permissive
Topics: doom, rust, wad, rendering, opengl, game, retro, glutin, glium
Last push: 2024-01-29T16:03:40+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 4367, "days_push": 947, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2415, forks 106 (observed 2026-08-28T04:06:50.261744+00:00)

## What it is
A Doom 1 & 2 level renderer written in Rust using modern OpenGL 3+ shaders and VBOs. It is an idiomatic Rust reimplementation of the Doom renderer (not a C port), requiring a WAD file to load levels and assets.

## Use cases
- render doom levels with a modern opengl renderer
- view doom wad maps with a free flying camera
- learn how the doom bsp renderer works
- play around with a rust doom source port
- replicate original doom 256-color palette lighting
- explore doom wad files in rust

## When to choose
- you want a modern OpenGL renderer for Doom levels without slime-trail glitches
- you want to study idiomatic Rust code that parses WAD files and renders BSP geometry
- you want a free-flying camera viewer for Doom 1 and 2 maps

## When to avoid
- you want a complete playable Doom game with enemies, weapons, and gameplay
- you need a battle-tested, feature-complete Doom source port like GZDoom
- you need multiplayer or mod support

## Facets
- artifact type: application
- maturity: maintenance
- function: graphics, game-engine, parser
- domain: graphics, gaming-tools
- platform: windows, cross-platform, rust
- tags: doom, retro-gaming, wad-files, opengl, renderer, source-port, game-development, linux, macos, gpu

## Member repositories
- cristicbz/rust-doom (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:06:50.261744+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T02:33:11.139710+00:00, confidence not recorded.
  - readme: https://github.com/cristicbz/rust-doom (fetched 2026-08-28T04:06:50.261744+00:00, sha a01c12037977)
- Data as of 2026-08-30T08:39:29.467469+00:00.
