# ManlyMarco/RuntimeUnityEditor

In-game inspector and debugging tools for applications made with Unity3D game engine

Repository: https://github.com/ManlyMarco/RuntimeUnityEditor
Canonical: https://ross.abutalabs.com/products/runtimeunityeditor
Language: C#
License: GPL-3.0
License Family: copyleft
Topics: bepinex, plugin, game-development, debugging-tool, modding-tools
Last push: 2026-08-04T01:00:52+00:00

## Health v2 (maintenance only)
Score: 92/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 95, release rhythm 84, longevity 100
- inputs: {"age_days": 2826, "days_push": 30, "days_rel": 30, "gap_med": 36, "n_releases_24m": 10}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1107, forks 120 (observed 2026-08-28T04:03:36.670208+00:00)

## What it is
An in-game inspector, editor, and interactive C# console for Unity3D applications, loaded via BepInEx or Unity Mod Manager. It lets modders and developers inspect GameObjects, modify object values in real time, run REPL code, and profile games at runtime.

## Use cases
- inspect Unity game objects and components at runtime
- modify game object values live while playing
- run C# code in a REPL inside a Unity game
- find UI elements by clicking with the mouse
- profile Unity game performance in-game
- dump and serialize Unity objects for modding
- debug mods inside a running Unity game

## When to choose
- you are modding or debugging a Unity game with BepInEx or UMM
- you need a live object inspector or REPL inside a running Unity game
- you want a universal game trainer with minimal runtime impact

## When to avoid
- you need to debug the Unity editor itself rather than a built game
- your target game runs IL2CPP and you need full stability (IL2CPP support is beta)
- you need a general-purpose IDE or external debugger like dnSpy or Rider

## Facets
- artifact type: plugin
- maturity: active
- function: developer-tools, gui, testing
- domain: developer-tools
- platform: windows, cross-platform
- tags: unity, bepinex, modding, runtime-inspector, repl-console, game-debugging, game-development, debugging, macos, linux

## Member repositories
- ManlyMarco/RuntimeUnityEditor (main) score 92

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:36.670208+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:44:00.936147+00:00, confidence not recorded.
  - readme: https://github.com/ManlyMarco/RuntimeUnityEditor (fetched 2026-08-28T04:03:36.670208+00:00, sha 207391cd5c44)
- Data as of 2026-08-30T08:39:29.467469+00:00.
