Ross ROSS = Recommend OSS · open-source software intelligence for agents

RiptideNetworking/Riptide

Lightweight C# networking solution for multiplayer games. observed · 2026-08-28

github.com/RiptideNetworking/Riptide · homepage · C# · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

67/100

  • Activity 98
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 2063
  • days_rel: 415
  • days_push: 14
  • n_releases_24m: 1

Full methodology

Adoption not part of the score

1286 stars · 154 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Riptide is a lightweight C# networking library for building multiplayer games, providing client-server connection management and message passing over UDP, TCP, or Steam transports. It works in Unity and other .NET environments while leaving game data handling to the developer.

Use cases

  • add multiplayer networking to a Unity game
  • build a game server and client in C#
  • send reliable and unreliable messages over UDP in a multiplayer game
  • create a dedicated server for a .NET game
  • use Steam networking sockets in a C# game
  • learn low-level game networking without a heavy framework

When to choose

  • you want fine-grained control over what data is sent and when
  • you're building a client-server multiplayer game in Unity or .NET
  • you need a lightweight, MIT-licensed alternative to heavier netcode solutions

When to avoid

  • you need high-level netcode with built-in state sync, prediction, or lobby systems
  • you're building peer-to-peer games without a server
  • your project is not in C# or a language with a community port

Facets

library · maturity active

networking websocket serialization networking gaming-tools cross-platform game-engine c dotnet udp rudp multiplayer client-server unity game-networking tcp steam-transport game-development

2 sources

Member repositories

RepositoryRoleHealth v2
RiptideNetworking/Riptidemain67

For agents

markdown · JSON · MCP: product_card(name="RiptideNetworking/Riptide")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem