# proyecto26/RestClient

🦄  A Promise based REST and HTTP client for Unity 🎮

Repository: https://github.com/proyecto26/RestClient
Canonical: https://ross.abutalabs.com/products/restclient
Homepage: https://assetstore.unity.com/packages/slug/102501
Language: C#
License: MIT
License Family: permissive
Topics: unity, promises, http, http-client, rest-client, rest, unity-scripts, web-services, json, web-request, async-requests, http-requests, unity-asset, unity3d-plugin, unity3d, requests, ajax, request-promise, httpclient, rest-api
Last push: 2026-03-22T21:01:06+00:00

## Health v2 (maintenance only)
Score: 79/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 73, release rhythm 75, longevity 100
- inputs: {"age_days": 3263, "days_push": 164, "days_rel": 171, "gap_med": 0, "n_releases_24m": 6}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1315, forks 175 (observed 2026-08-28T04:04:20.587601+00:00)

## What it is
A Promise-based REST and HTTP client library for Unity built on top of UnityWebRequest. It lets game developers make async HTTP requests with JSON serialization while avoiding callback hell.

## Use cases
- make http requests from unity
- call a rest api from a unity game
- avoid callback hell with promises in unity
- get and post json data in unity3d
- consume web services in unity
- async http requests with coroutines alternative

## When to choose
- you are building a Unity game or app that needs to talk to REST APIs
- you want promise-based async HTTP instead of nested coroutine callbacks
- you need simple JSON request/response serialization out of the box

## When to avoid
- you are not using the Unity engine
- you need advanced features like OAuth flows, retries, or interceptors that a fuller HTTP client provides
- you need non-HTTP protocols like WebSockets or gRPC

## Facets
- artifact type: library
- maturity: stable
- function: http-client, serialization, json
- domain: web-development, apis
- platform: cross-platform, game-engine, cpp
- tags: unity, promises, rest-client, unitywebrequest, csharp, unity-asset, async, game-development

## Member repositories
- proyecto26/RestClient (main) score 79

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:20.587601+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:48:42.962196+00:00, confidence not recorded.
  - readme: https://github.com/proyecto26/RestClient (fetched 2026-08-28T04:04:20.587601+00:00, sha 7642c3e6724a)
  - homepage: https://assetstore.unity.com/packages/slug/102501 (fetched 2026-08-29T12:07:17.442245+00:00, sha f60136b01f42)
  - site_page: https://support.unity.com/hc/en-us/sections/201163815-Asset-Store-Publishers (fetched 2026-08-29T12:07:17.451282+00:00, sha a32c1520d648)
  - site_page: https://support.unity.com/hc/en-us/categories/201253946-Asset-Store (fetched 2026-08-29T12:07:17.453015+00:00, sha 0415a0d80aae)
  - site_page: https://unity.com/releases/editor/archive (fetched 2026-08-29T12:07:17.454667+00:00, sha abe0b5272e53)
  - site_page: https://unity.com/releases/editor/beta (fetched 2026-08-29T12:07:17.456622+00:00, sha c636394a50b3)
- Data as of 2026-08-30T08:39:29.467469+00:00.
