# REFramework

Mod loader, scripting platform, and VR support for all RE Engine games

Repository: https://github.com/praydog/REFramework
Canonical: https://ross.abutalabs.com/products/reframework
Homepage: https://reframework.praydog.com/
Language: C++
License: MIT
License Family: permissive
Topics: re2, mods, re3, re8, freecam, re7, dmc5, scripting, vr, virtual-reality, cmkr, monster-hunter-rise, re-engine, modding, re4, cpp, lua, sf6, monster-hunter-wilds, re9
Last push: 2026-08-20T18:55:26+00:00
Link (homepage): https://reframework.praydog.com/
Link (site_page): https://refdocs.praydog.com/

## Health v2 (maintenance only)
Score: 74/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 98, release rhythm 28, longevity 100
- inputs: {"age_days": 2771, "days_push": 13, "days_rel": 546, "gap_med": 65.0, "n_releases_24m": 3}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 5364, forks 602 (observed 2026-08-28T04:09:16.078227+00:00)

## What it is
REFramework is a mod loader, scripting platform, and modding tool for Capcom's RE Engine games, loaded via a dinput8.dll proxy. It provides PAK/loose-file mod loading, Lua/C#/C++ scripting with IL2CPP engine access, developer tools like an Object Explorer, and built-in 6DOF VR support with motion controls.

## Use cases
- load PAK and loose-file mods in Resident Evil or Monster Hunter games without repacking archives
- write Lua scripts to hook game functions and build custom ImGui overlays
- play RE Engine games in VR with 6DOF and motion controls
- fix RE8 stutter and startup crashes
- use a free camera or FOV slider for screenshots
- explore game objects and types with a developer tool
- apply ultrawide aspect ratio fixes
- run first-person mods in RE2/RE3

## When to choose
- you want to mod or script any supported RE Engine title
- you want VR support in RE Engine games
- you need engine-level introspection and function hooking for game research
- you want community fixes like stutter removal or aspect ratio patches

## When to avoid
- you are modding games on engines other than RE Engine
- you need support for pirated copies
- you want a general-purpose VR injector for non-RE Engine games

## Facets
- artifact type: plugin
- maturity: active
- function: plugin-system, sdk, developer-tools, graphics, simulation
- domain: gaming-tools, cross-platform
- platform: windows
- tags: re-engine, mod-loader, vr, lua-scripting, csharp-scripting, imgui, directx, resident-evil, monster-hunter, steamvr, openxr, proton, game-development, linux, desktop

## Member repositories
- praydog/REFramework (main) score 74
- praydog/REFramework-nightly (mirror) score 94

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:09:16.078227+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:58:43.957953+00:00, confidence not recorded.
  - readme: https://github.com/praydog/REFramework (fetched 2026-08-28T04:09:16.078227+00:00, sha 8262f1833077)
  - homepage: https://reframework.praydog.com/ (fetched 2026-08-29T08:53:13.744831+00:00, sha 3fcbf288590b)
  - site_page: https://refdocs.praydog.com/ (fetched 2026-08-29T08:53:13.753737+00:00, sha 92aafe223106)
- Data as of 2026-08-30T08:39:29.467469+00:00.
