# OpenDriver2/REDRIVER2

Driver 2 Playstation game reverse engineering effort

Repository: https://github.com/OpenDriver2/REDRIVER2
Canonical: https://ross.abutalabs.com/products/redriver2
Homepage: https://opendriver2.github.io/
Language: C
License: MIT
License Family: permissive
Topics: game, playstation, decompile, disassemble, driver2, reverse-engineering, psx, sym, ghidra, decompilation
Last push: 2026-07-02T07:38:45+00:00

## Health v2 (maintenance only)
Score: 81/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 90, release rhythm 59, longevity 100
- inputs: {"age_days": 2129, "days_push": 62, "days_rel": 62, "gap_med": null, "n_releases_24m": 1}
- flags: prerelease_only
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1331, forks 76 (observed 2026-08-28T04:04:24.295107+00:00)

## What it is
A complete open-source C reimplementation of the PlayStation game Driver 2, produced by disassembling and translating the original MIPS code back to C with no emulation involved. It runs natively on Windows, Linux, and in web browsers, with bug fixes, restored cut features, and improved visuals over the original PS1 release.

## Use cases
- play Driver 2 on modern PCs without a PlayStation emulator
- run Driver 2 in a web browser
- study how a PS1 game was reverse engineered from MIPS to C
- mod Driver 2 with custom textures and models
- play Driver 2 with widescreen and increased draw distance
- port a decompiled PS1 game to other platforms

## When to choose
- you own Driver 2 and want a native, enhanced PC version without emulation
- you want to learn large-scale game decompilation and reverse engineering techniques
- you want to mod or extend Driver 2's assets and gameplay
- you need a cross-platform or browser-playable version of the game

## When to avoid
- you don't own the original game CD, since game assets are not included
- you want a general-purpose PS1 emulator - this only covers Driver 2
- you need a legally clean standalone game with no original media
- you want an easy-to-modernize codebase - it retains decompiled legacy structure

## Facets
- artifact type: application
- maturity: active
- function: game-engine, graphics, reverse-engineering, simulation
- domain: gaming-tools, reverse-engineering, cross-platform
- platform: windows, browser, cross-platform, cpp, wasm
- tags: decompilation, ps1, driver-2, reimplementation, ghidra, mips-to-c, retro-gaming, modding, game-development, linux, macos

## Member repositories
- OpenDriver2/REDRIVER2 (main) score 81

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:24.295107+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:45:14.799443+00:00, confidence not recorded.
  - readme: https://github.com/OpenDriver2/REDRIVER2 (fetched 2026-08-28T04:04:24.295107+00:00, sha 2fa9135040b5)
  - homepage: https://opendriver2.github.io/ (fetched 2026-08-29T12:04:16.586297+00:00, sha 47b6c879c93d)
- Data as of 2026-08-30T08:39:29.467469+00:00.
