# RazTools/Studio

Modded AssetStudio with new features

Repository: https://github.com/RazTools/Studio
Canonical: https://ross.abutalabs.com/products/raztools-studio
Language: C#
License: MIT
License Family: permissive
Archived: true
Last push: 2024-05-11T12:55:27+00:00

## Health v2 (maintenance only)
Score: 10/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 8, longevity 85
- inputs: {"age_days": 1196, "days_push": 844, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: archived
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1295, forks 360 (observed 2026-08-28T04:04:16.407384+00:00)

## What it is
A fork of AssetStudio, a GUI and CLI tool for inspecting and extracting assets (textures, sprites, meshes, animations) from Unity asset bundles and game files, with added features targeting miHoYo games like Genshin Impact and Honkai. It supports asset map generation, regex filtering, and decryption of MiHoYoBinData.

## Use cases
- extract textures and sprites from unity asset bundles
- export 3D models and animations from a unity game
- dump assets from genshin impact or honkai star rail
- build an asset map of a game's asset bundles
- decrypt MiHoYoBinData files with an xor key
- browse unity game assets in a gui before exporting

## When to choose
- you need to inspect or extract Unity game assets with a GUI
- you work with miHoYo game files and need container recovery or bin data decryption
- you want batch CLI extraction with type and regex filters

## When to avoid
- you need a maintained tool - the project is suspended
- you work with non-Unity game engines
- you need a library to embed in your own code rather than a standalone tool

## Facets
- artifact type: application
- maturity: maintenance
- function: gui, cli, image-processing, parser, file-system
- domain: gaming-tools, files, developer-tools, reverse-engineering
- platform: windows, dotnet, cli
- tags: unity-assets, assetstudio-fork, asset-extraction, mihoyo-games, texture-export, model-export, asset-bundles, desktop

## Member repositories
- RazTools/Studio (main) score 10

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:16.407384+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:53:59.706945+00:00, confidence not recorded.
  - readme: https://github.com/RazTools/Studio (fetched 2026-08-28T04:04:16.407384+00:00, sha 13d4065b2263)
- Data as of 2026-08-30T08:39:29.467469+00:00.
