# facebookarchive/RakNet

RakNet is a cross platform, open source, C++ networking engine for game programmers.

Repository: https://github.com/facebookarchive/RakNet
Canonical: https://ross.abutalabs.com/products/raknet
Language: HTML
License: NOASSERTION
License Family: other
Archived: true
Last push: 2021-12-14T21:15:44+00:00

## Health v2 (maintenance only)
Score: 10/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 4473, "days_push": 1723, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, archived, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 3428, forks 1050 (observed 2026-08-28T04:08:04.005292+00:00)

## What it is
RakNet is a cross-platform, open-source C++ networking engine designed for game programmers, providing reliable UDP transport, replication, and multiplayer features. It was originally developed by Oculus VR and is now archived under the Facebook Archive.

## Use cases
- add multiplayer networking to a C++ game
- implement reliable UDP communication between game clients and servers
- set up NAT punchthrough for peer-to-peer game connections
- replicate game object state across a network
- build a voice chat system for games with RakVoice
- run an autopatcher server to distribute game updates

## When to choose
- you are maintaining a legacy C++ game that already uses RakNet
- you need a proven, self-contained C++ networking engine with no external dependencies
- you need features like NAT punchthrough, reliable UDP, and object replication out of the box

## When to avoid
- you are starting a new project, since the repository is archived and no longer maintained
- you need modern platform support, security patches, or community support
- you prefer a higher-level or scripting-language networking solution

## Facets
- artifact type: library
- maturity: abandoned
- function: networking, rpc, serialization, security
- domain: networking
- platform: cpp, cross-platform, windows
- tags: udp, multiplayer, game-networking, reliable-udp, nat-punchthrough, archived, game-development, real-time, linux, macos

## Member repositories
- facebookarchive/RakNet (main) score 10

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:08:04.005292+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:37:48.396394+00:00, confidence not recorded.
  - readme: https://github.com/facebookarchive/RakNet (fetched 2026-08-28T04:08:04.005292+00:00, sha 6aff58a66175)
- Data as of 2026-08-30T08:39:29.467469+00:00.
