# inolen/quakejs

Repository: https://github.com/inolen/quakejs
Canonical: https://ross.abutalabs.com/products/quakejs
Language: JavaScript
License Family: other
Last push: 2025-11-17T21:30:01+00:00

## Health v2 (maintenance only)
Score: 56/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 52, release rhythm 35, longevity 100
- inputs: {"age_days": 4763, "days_push": 289, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1609, forks 252 (observed 2026-08-28T04:05:10.803227+00:00)

## What it is
QuakeJS is a port of ioquake3 (Quake 3 Arena) to JavaScript/WebAssembly via Emscripten, playable in the browser. It includes a Node.js web server for serving the game and WebSocket-based dedicated server support.

## Use cases
- play quake 3 in the browser
- host a web-based quake 3 dedicated server
- port a native C game engine to the browser with emscripten
- run a multiplayer fps server without native clients
- self-host a browser game server

## When to choose
- you want to run Quake 3 entirely in a browser
- you need a WebSocket-based dedicated server for web clients
- you're studying how to compile native game engines to JavaScript/WASM

## When to avoid
- you need native and web clients to play together (networking is incompatible)
- you want modern graphics or mods not available on the content server
- you need a maintained upstream engine rather than a port

## Facets
- artifact type: application
- maturity: maintenance
- function: game-engine, websocket, http-server, compiler
- domain: gaming-tools, web-development, cross-platform
- platform: browser, cross-platform
- tags: quake-3, emscripten, wasm, fps, browser-game, dedicated-server, ioquake3, game-development, web-server, nodejs

## Member repositories
- inolen/quakejs (main) score 56

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:10.803227+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:51:17.237107+00:00, confidence not recorded.
  - readme: https://github.com/inolen/quakejs (fetched 2026-08-28T04:05:10.803227+00:00, sha ca33c0558da5)
- Data as of 2026-08-30T08:39:29.467469+00:00.
