# mmatl/pyrender

Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes.

Repository: https://github.com/mmatl/pyrender
Canonical: https://ross.abutalabs.com/products/pyrender
Homepage: http://pyrender.readthedocs.io/
Language: Python
License: MIT
License Family: permissive
Topics: opengl, rendering, 3d-graphics, gltf-viewer, visualization, python
Last push: 2025-02-07T06:54:10+00:00

## Health v2 (maintenance only)
Score: 34/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 5, release rhythm 35, longevity 100
- inputs: {"age_days": 2783, "days_push": 572, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1466, forks 258 (observed 2026-08-28T04:04:48.689596+00:00)

## What it is
Pyrender is a pure Python, glTF 2.0-compliant OpenGL renderer for physically-based rendering and visualization of 3D scenes. It includes an interactive scene viewer and a headless offscreen renderer with OSMesa and EGL backends, making it well suited for machine learning pipelines.

## Use cases
- render 3D meshes offscreen for machine learning datasets
- view and inspect glTF 2.0 scenes interactively
- generate depth and color images from 3D scenes on headless servers
- convert and render OBJ, STL, PLY, and GLB files via trimesh
- visualize 3D reconstructions with physically-based materials

## When to choose
- you need lightweight, pip-installable 3D rendering in Python
- you need GPU-accelerated offscreen rendering on headless servers with EGL or OSMesa
- you want glTF 2.0-compliant physically-based rendering with shadows and transparency
- you already use trimesh and want easy mesh rendering

## When to avoid
- you need a full game engine or real-time high-performance rendering
- you need Vulkan, DirectX, or ray-tracing capabilities
- you need an actively developed project with frequent updates
- you need rendering outside Python

## Facets
- artifact type: library
- maturity: maintenance
- function: graphics, image-processing, simulation
- domain: graphics, computer-vision, machine-learning, developer-tools
- platform: python, windows, cross-platform
- tags: opengl, gltf, pbr, offscreen-rendering, 3d-visualization, egl, osmesa, trimesh, linux, macos

## Member repositories
- mmatl/pyrender (main) score 34

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:48.689596+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:35:03.674064+00:00, confidence not recorded.
  - readme: https://github.com/mmatl/pyrender (fetched 2026-08-28T04:04:48.689596+00:00, sha 762b1dd5b3d9)
  - registry_pypi: https://pypi.org/pypi/pyrender/json (fetched 2026-08-29T11:43:44.771194+00:00, sha a12281f077f9)
- Data as of 2026-08-30T08:39:29.467469+00:00.
