# jmechner/Prince-of-Persia-Apple-II

A running-jumping-swordfighting game I made on the Apple II from 1985-89

Repository: https://github.com/jmechner/Prince-of-Persia-Apple-II
Canonical: https://ross.abutalabs.com/products/prince-of-persia-apple-ii
Homepage: http://jordanmechner.com/ebook
Language: Assembly
License: NOASSERTION
License Family: other
Last push: 2024-09-27T09:18:47+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 5252, "days_push": 705, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 6858, forks 738 (observed 2026-08-28T04:09:50.943893+00:00)

## What it is
The original 6502 assembly source code for Prince of Persia, written by Jordan Mechner on the Apple II between 1985-89 and released in 1989 by Broderbund. It is published as a piece of preserved computer history for study, not as a maintained or runnable modern project.

## Use cases
- study how the original prince of persia was programmed in 6502 assembly
- learn retro game development techniques on the apple ii
- explore historical rotoscoped animation and swordfighting game code
- preserve and archive classic 1980s game source code
- research the history of cinematic platformer games
- attempt to build or run the original apple ii game in an emulator

## When to choose
- you want to study authentic 6502 assembly from a landmark 1989 game
- you are interested in retro computing and Apple II game development history
- you need primary-source material for research on classic game design

## When to avoid
- you want a modern, buildable, or maintained game engine
- you need a license to distribute or make a Prince of Persia game (rights belong to Ubisoft)
- you expect documentation or support from the author

## Facets
- artifact type: application
- maturity: abandoned
- function: game-engine, graphics, animation
- domain: gaming-tools, tutorials
- platform: cpp, cross-platform
- tags: 6502-assembly, apple-ii, retro-computing, historical-source-code, prince-of-persia, game-preservation, vintage-hardware, game-development

## Member repositories
- jmechner/Prince-of-Persia-Apple-II (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:09:50.943893+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:41:43.892975+00:00, confidence not recorded.
  - readme: https://github.com/jmechner/Prince-of-Persia-Apple-II (fetched 2026-08-28T04:09:50.943893+00:00, sha 7efd6e49cdb8)
  - homepage: http://jordanmechner.com/ebook (fetched 2026-08-29T08:37:44.896695+00:00, sha 8fd2c51a2776)
  - site_page: https://www.jordanmechner.com/en/about (fetched 2026-08-29T08:37:44.946100+00:00, sha 14d0ec88ad4b)
- Data as of 2026-08-30T08:39:29.467469+00:00.
