# vnglst/pong-wars

It's the eternal battle between day and night, good and bad. Written in JavaScript with some HTML & CSS in one index.html.

Repository: https://github.com/vnglst/pong-wars
Canonical: https://ross.abutalabs.com/products/pong-wars
Homepage: https://pong-wars.koenvangilst.nl/
Language: HTML
License: MIT
License Family: permissive
Last push: 2026-05-31T04:54:58+00:00

## Health v2 (maintenance only)
Score: 64/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 85, release rhythm 35, longevity 67
- inputs: {"age_days": 949, "days_push": 94, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1672, forks 214 (observed 2026-08-28T04:05:20.210003+00:00)

## What it is
Pong Wars is a minimalist browser game depicting an eternal battle between day and night, written in JavaScript, HTML, and CSS in a single index.html file. It is a small creative coding project that others are encouraged to fork and remix.

## Use cases
- play a simple browser pong game
- learn canvas animation with minimal JavaScript
- find a small codebase to remix into my own game version
- use a relaxing ambient screen animation
- study collision detection in a tiny codebase

## When to choose
- you want a tiny, single-file browser game or animation to play or study
- you want a simple starting point to fork and build your own variant

## When to avoid
- you need a full-featured game engine or extensible game framework
- you want a polished game with levels, scoring, or multiplayer

## Facets
- artifact type: application
- maturity: active
- function: game-engine, animation, graphics
- domain: gaming-tools, entertainment, web-development
- platform: browser
- tags: pong, browser-game, single-file, canvas, generative-art, minimal-code, game-development, web-server, javascript

## Member repositories
- vnglst/pong-wars (main) score 64

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:20.210003+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:42:39.495163+00:00, confidence not recorded.
  - readme: https://github.com/vnglst/pong-wars (fetched 2026-08-28T04:05:20.210003+00:00, sha 64de08502554)
  - homepage: https://pong-wars.koenvangilst.nl/ (fetched 2026-08-29T11:15:42.209906+00:00, sha 3ba3fe35cd04)
- Data as of 2026-08-30T08:39:29.467469+00:00.
