# polygraphene/ALVR

ALVR is an open source remote VR display for Gear VR and Oculus Go. With it, you can play SteamVR games in your standalone headset.

Repository: https://github.com/polygraphene/ALVR
Canonical: https://ross.abutalabs.com/products/polygraphene-alvr
Language: C++
License: MIT
License Family: permissive
Topics: gear-vr, oculus, steamvr, openvr
Archived: true
Last push: 2021-11-08T12:22:33+00:00

## Health v2 (maintenance only)
Score: 10/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 3023, "days_push": 1759, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: archived
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1844, forks 239 (observed 2026-08-28T04:05:43.338226+00:00)

## What it is
ALVR (Air Light VR) is an open-source remote VR display that streams SteamVR output from a gaming PC to standalone headsets like Gear VR, Oculus Go, and Oculus Quest over Wi-Fi. It uses hardware video encoding (NVENC/AMF VCE) and Asynchronous Timewarp to provide smooth head-tracking for playing PC VR games untethered.

## Use cases
- play SteamVR games on an Oculus Quest or Gear VR without wires
- stream PC VR games to a standalone headset over Wi-Fi
- turn a Gear VR or Oculus Go into a wireless PC VR headset
- run desktop SteamVR titles on Android-based VR headsets
- low-latency remote VR display with head-tracking over 802.11ac

## When to choose
- you have a Gear VR or Oculus Go and want to play PC VR games wirelessly
- you have a high-end Windows PC with an NVIDIA NVENC-capable GPU (or AMD AMF VCE) and a strong 802.11ac/ethernet network
- you specifically need the legacy unmaintained version for Gear VR support

## When to avoid
- you own an Oculus Quest or Quest 2 - use the actively developed fork at alvr-org/ALVR instead
- you need maintained software with bug fixes and new device support, since this repository is no longer maintained
- your PC has a weak GPU or your Wi-Fi cannot sustain low-latency high-bitrate video streaming

## Facets
- artifact type: application
- maturity: abandoned
- function: streaming, video-processing, game
- domain: gaming-tools, entertainment, graphics
- platform: windows
- tags: vr-streaming, remote-vr-display, steamvr, openvr, oculus-go, oculus-quest, gear-vr, pcvr, wifi-streaming, asynchronous-timewarp, nvenc, unmaintained-use-alvr-org-fork, android

## Member repositories
- polygraphene/ALVR (main) score 10

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:43.338226+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:17:56.572181+00:00, confidence not recorded.
  - readme: https://github.com/polygraphene/ALVR (fetched 2026-08-28T04:05:43.338226+00:00, sha 2d8dc6c293b9)
- Data as of 2026-08-30T08:39:29.467469+00:00.
