# pmp-library/pmp-library

The Polygon Mesh Processing Library

Repository: https://github.com/pmp-library/pmp-library
Canonical: https://ross.abutalabs.com/products/pmp-library
Homepage: https://www.pmp-library.org
Language: C++
License: MIT
License Family: permissive
Topics: mesh-processing, geometry-processing, polygon-mesh, triangle-mesh, c-plus-plus, surface-mesh, remeshing, parameterization, curvature, smoothing, geodesic-distances, hole-filling-algorithm, subdivision, triangulation, mesh-simplification
Last push: 2026-08-21T20:57:22+00:00

## Health v2 (maintenance only)
Score: 67/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 98, release rhythm 8, longevity 100
- inputs: {"age_days": 3259, "days_push": 12, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1503, forks 213 (observed 2026-08-28T04:04:54.693633+00:00)

## What it is
A modern C++ open-source library for processing and visualizing polygon surface meshes. It provides an efficient mesh data structure, standard geometry processing algorithms like decimation, remeshing, subdivision, and smoothing, plus ready-to-use viewers and JavaScript cross-compilation.

## Use cases
- decimate or simplify large triangle meshes
- remesh a surface to improve element quality
- subdivide a coarse mesh for smoother surfaces
- smooth noisy mesh geometry
- fill holes in scanned meshes
- compute geodesic distances on a surface mesh
- parameterize a mesh for texture mapping
- visualize and inspect OBJ/OFF polygon meshes

## When to choose
- you need a modern, MIT-licensed C++ alternative to OpenMesh for surface mesh processing
- you want standard geometry processing algorithms out of the box with a clean data structure
- you need to compile mesh processing tools to JavaScript/WebAssembly for the browser

## When to avoid
- you need volumetric or tetrahedral mesh processing rather than surface meshes
- you need rendering features beyond simple mesh viewers (use a full graphics engine)
- you work primarily in Python or another language without C++ interop

## Facets
- artifact type: library
- maturity: stable
- function: graphics, simulation, image-processing
- domain: graphics, developer-tools
- platform: cpp, cross-platform, wasm
- tags: mesh-processing, geometry-processing, surface-mesh, remeshing, mesh-simplification, subdivision, smoothing, parameterization, geodesic-distances, hole-filling, triangulation, curvature, algorithms

## Member repositories
- pmp-library/pmp-library (main) score 67

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:54.693633+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:32:50.180566+00:00, confidence not recorded.
  - readme: https://github.com/pmp-library/pmp-library (fetched 2026-08-28T04:04:54.693633+00:00, sha 0fc4d21ef2f5)
  - homepage: https://www.pmp-library.org (fetched 2026-08-29T11:37:34.690053+00:00, sha 82e83404fb2c)
- Data as of 2026-08-30T08:39:29.467469+00:00.
