# topfreegames/pitaya

Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.

Repository: https://github.com/topfreegames/pitaya
Canonical: https://ross.abutalabs.com/products/pitaya
Language: Go
License: MIT
License Family: permissive
Topics: game-server, golang-application, game-framework, game, android, ios
Last push: 2026-07-22T20:40:01+00:00

## Health v2 (maintenance only)
Score: 93/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 93, release rhythm 89, longevity 100
- inputs: {"age_days": 3089, "days_push": 42, "days_rel": 76, "gap_med": 8, "n_releases_24m": 26}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2825, forks 542 (observed 2026-08-28T04:07:24.153447+00:00)

## What it is
Pitaya is a lightweight, scalable game server framework written in Go with clustering support for distributed multiplayer games. It ships client libraries for iOS, Android, and Unity via a C SDK, and uses etcd for service discovery and NATS or gRPC for RPC.

## Use cases
- build a multiplayer game backend in Go
- run a clustered game server with frontend and backend nodes
- connect mobile or Unity game clients to a custom server
- implement distributed RPC between game server components
- scale real-time game sessions across multiple servers

## When to choose
- you are building a real-time multiplayer game server in Go
- you need clustering and service discovery out of the box
- your clients run on iOS, Android, or Unity and can use the C SDK

## When to avoid
- you need a general-purpose web application framework rather than a game server
- your stack is not Go and you cannot use the C client SDK
- you want a fully managed game backend service rather than self-hosted infrastructure

## Facets
- artifact type: framework
- maturity: active
- function: web-framework, rpc, service-discovery, websocket, sdk
- domain: backend, microservices, gaming-tools
- platform: go, cross-platform
- tags: game-server, multiplayer-games, clustering, unity, c-sdk, pomelo-inspired, game-development, ios, android, docker

## Member repositories
- topfreegames/pitaya (main) score 93

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:24.153447+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T07:38:14.893518+00:00, confidence not recorded.
  - readme: https://github.com/topfreegames/pitaya (fetched 2026-08-28T04:07:24.153447+00:00, sha 946316301c7b)
- Data as of 2026-08-30T08:39:29.467469+00:00.
