# Orillusion/orillusion

Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.

Repository: https://github.com/Orillusion/orillusion
Canonical: https://ross.abutalabs.com/products/orillusion
Homepage: https://www.orillusion.com
Language: TypeScript
License: MIT
License Family: permissive
Topics: webgpu, 3d, graphics, html5, typescript, web3d, orillusion, javascript, wgsl
Last push: 2026-08-03T12:05:47+00:00

## Health v2 (maintenance only)
Score: 83/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 95, release rhythm 63, longevity 90
- inputs: {"age_days": 1268, "days_push": 30, "days_rel": 33, "gap_med": 611, "n_releases_24m": 2}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 5207, forks 601 (observed 2026-08-28T04:09:12.175025+00:00)

## What it is
Orillusion is a pure Web3D rendering engine built entirely on the WebGPU standard, written in TypeScript. It aims to deliver desktop-level 3D rendering of complex scenes directly in the browser via an easy-to-use, extensible ECS-based API.

## Use cases
- render 3D scenes in the browser with WebGPU
- build interactive 3D product configurators for the web
- create browser-based 3D games or visualizations
- display complex 3D models on a website
- build WebGPU-based graphics demos and experiments
- develop data-driven 3D web applications with an ECS engine

## When to choose
- you want cutting-edge WebGPU rendering in the browser
- you prefer a lightweight TypeScript library over a heavy engine like Unity
- you need an extensible ECS architecture for 3D web apps
- your audience uses modern Chrome/Edge with WebGPU support

## When to avoid
- you need production/commercial-grade stability (project is beta)
- you must support browsers without WebGPU
- you need a mature ecosystem with extensive plugins and long-term support
- you target mobile or older browsers

## Facets
- artifact type: library
- maturity: experimental
- function: graphics, game-engine, ui-components
- domain: web-development, graphics, frontend
- platform: browser, wasm
- tags: webgpu, web3d, 3d-rendering, ecs, wgsl, rendering-engine, html5, game-development, web-server, typescript, javascript

## Member repositories
- Orillusion/orillusion (main) score 83

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:09:12.175025+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:00:13.524505+00:00, confidence not recorded.
  - readme: https://github.com/Orillusion/orillusion (fetched 2026-08-28T04:09:12.175025+00:00, sha b0394323e019)
  - homepage: https://www.orillusion.com (fetched 2026-08-29T08:55:36.436374+00:00, sha 0da9f45638bd)
- Data as of 2026-08-30T08:39:29.467469+00:00.
