# optiscaler/OptiScaler

OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.

Repository: https://github.com/optiscaler/OptiScaler
Canonical: https://ross.abutalabs.com/products/optiscaler
Language: C++
License: GPL-3.0
License Family: copyleft
Topics: dlss, xess, fsr2, amd, intel, nvidia, upscaler, tweak, fsr3, framegeneration, xefg, xell, xess-fg, xess-sr, fsr4, redstone, ml-fg
Last push: 2026-08-26T21:06:14+00:00

## Health v2 (maintenance only)
Score: 87/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 81, longevity 71
- inputs: {"age_days": 1000, "days_push": 7, "days_rel": 46, "gap_med": 31.0, "n_releases_24m": 9}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 9987, forks 370 (observed 2026-08-28T04:10:39.154647+00:00)

## What it is
OptiScaler is a Windows tool that lets gamers replace upscalers in games that already support DLSS2+/FSR2+/XeSS and manage frame generation, including enabling FSR-FG/XeFG on titles without native support. It bridges upscaling and frame generation technologies across NVIDIA, AMD, and Intel GPUs with extensive customization options.

## Use cases
- replace DLSS with FSR in a game on an AMD GPU
- enable frame generation in a DX12 game that lacks native FG support
- use XeSS instead of DLSS on an Intel Arc card
- force FSR3 frame generation on a non-FG title
- customize upscaler settings per game
- use DLSSG-to-FSR3 frame generation via Nukem mod

## When to choose
- you want to swap upscalers in a game that already supports DLSS2+/FSR2+/XeSS
- you have an AMD or Intel GPU and want DLSS-quality upscaling alternatives
- you want frame generation in DX12 games without native FG support
- you need fine-grained control over upscaler and FG behavior per game

## When to avoid
- your game has no DLSS2+/FSR2+/XeSS support to hook into
- you need a solution for Linux or console gaming
- you want a simple one-click enhancer without per-game configuration
- your game uses DX11 or Vulkan only for frame generation features

## Facets
- artifact type: application
- maturity: active
- function: image-processing, graphics, plugin-system, developer-tools
- domain: gaming-tools, graphics, windows, hardware
- platform: windows, cpp
- tags: upscaling, frame-generation, dlss, fsr, xess, game-modding, dx12, gpu-vendor-agnostic, desktop

## Member repositories
- optiscaler/OptiScaler (main) score 87

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:10:39.154647+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:20:01.703408+00:00, confidence not recorded.
  - readme: https://github.com/optiscaler/OptiScaler (fetched 2026-08-28T04:10:39.154647+00:00, sha dc25c03d0544)
- Data as of 2026-08-30T08:39:29.467469+00:00.
