# OpenMW/openmw

OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/

Repository: https://github.com/OpenMW/openmw
Canonical: https://ross.abutalabs.com/products/openmw
Homepage: https://gitlab.com/OpenMW/openmw
Language: C++
License: GPL-3.0
License Family: copyleft
Topics: openmw, c-plus-plus, rpg-engine, tes, morrowind, foss, open-source
Last push: 2026-08-26T20:46:57+00:00

## Health v2 (maintenance only)
Score: 87/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 65, longevity 100
- inputs: {"age_days": 6219, "days_push": 7, "days_rel": 75, "gap_med": 175.0, "n_releases_24m": 3}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 6529, forks 1106 (observed 2026-08-28T04:09:44.941734+00:00)

## What it is
OpenMW is an open-source, cross-platform game engine that reimplements the Morrowind engine, allowing players to run The Elder Scrolls III: Morrowind (with its expansions) using their own game files. It also includes OpenMW-CS, an open-source replacement for Bethesda's Construction Set for creating and editing game content.

## Use cases
- play morrowind on linux or mac
- open source replacement for morrowind engine
- improved graphics and ui for morrowind
- create mods with an alternative construction set
- run morrowind without the original engine
- play morrowind with widescreen and modern resolutions

## When to choose
- you own Morrowind and want a modern, open-source engine with better graphics, UI, and cross-platform support
- you want to develop or edit game content with OpenMW-CS instead of the aging Construction Set
- you want to play Morrowind on Linux or macOS natively

## When to avoid
- you want to play Skyrim, Oblivion, or other Bethesda games - OpenMW only supports Morrowind
- you rely on mods that depend on original engine bugs or quirky behavior, which may not work in OpenMW
- you need a general-purpose engine for building your own games from scratch

## Facets
- artifact type: application
- maturity: active
- function: game-engine, graphics, gui
- domain: gaming-tools, cross-platform
- platform: windows, cpp, cross-platform
- tags: open-world-rpg, morrowind, engine-reimplementation, openmw-cs, modding, foss, game-development, linux, macos

## Member repositories
- OpenMW/openmw (main) score 87

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:09:44.941734+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:44:08.847722+00:00, confidence not recorded.
  - readme: https://github.com/OpenMW/openmw (fetched 2026-08-28T04:09:44.941734+00:00, sha 2fd8d2416973)
  - homepage: https://gitlab.com/OpenMW/openmw (fetched 2026-08-29T08:40:28.174370+00:00, sha 7bf1561e1bd4)
- Data as of 2026-08-30T08:39:29.467469+00:00.
