# OpenHV/OpenHV

An Open Source Pixelart Science-Fiction Real-Time-Strategy game

Repository: https://github.com/OpenHV/OpenHV
Canonical: https://ross.abutalabs.com/products/openhv
Homepage: https://www.openhv.net
Language: C#
License: GPL-3.0
License Family: copyleft
Topics: openra, rts, mod, pixelart, sci-fi, game, multiplayer, retro
Last push: 2026-08-25T14:14:15+00:00

## Health v2 (maintenance only)
Score: 79/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 99, release rhythm 40, longevity 100
- inputs: {"age_days": 2439, "days_push": 8, "days_rel": 404, "gap_med": 13.5, "n_releases_24m": 5}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1028, forks 52 (observed 2026-08-28T04:03:17.394589+00:00)

## What it is
OpenHV is an open source pixelart science-fiction real-time strategy game built as a standalone mod on the OpenRA engine, based on Daniel Cook's Hard Vacuum design. It includes multiplayer (LAN and internet), skirmish bots, an integrated map editor, spectator support, and replay sharing, with all code and content freely licensed.

## Use cases
- play a free open source real-time strategy game
- play sci-fi RTS multiplayer matches with friends over LAN or internet
- battle against skirmish AI bots in an RTS
- create custom maps with an integrated map editor
- script custom missions and mini-games in Lua
- watch replays and spectate live RTS matches
- mod an OpenRA-based game using MiniYAML rules files

## When to choose
- you want a completely free and open source RTS with no pay-to-win mechanics
- you enjoy classic retro-style pixelart strategy games with modern features
- you want a cross-platform RTS available on Linux, macOS, and Windows
- you want to create or mod an RTS using OpenRA's tooling and Lua scripting

## When to avoid
- you need AAA 3D graphics or modern high-fidelity visuals
- you want a single-player story-driven campaign as the primary experience
- you need a game that runs on mobile or console platforms

## Facets
- artifact type: application
- maturity: active
- function: game-engine, gui
- domain: gaming-tools, cross-platform
- platform: windows, cross-platform
- tags: rts, openra, pixelart, sci-fi, multiplayer, retro, standalone-game, map-editor, lua-scripting, game-development, linux, macos, docker

## Member repositories
- OpenHV/OpenHV (main) score 79

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:17.394589+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T07:07:43.210345+00:00, confidence not recorded.
  - readme: https://github.com/OpenHV/OpenHV (fetched 2026-08-28T04:03:17.394589+00:00, sha ccda152d10d3)
  - homepage: https://www.openhv.net (fetched 2026-08-29T13:07:29.738077+00:00, sha 1dc34d55a096)
- Data as of 2026-08-30T08:39:29.467469+00:00.
