# SFTtech/openage

Clone of the Age of Empires II engine 🚀

Repository: https://github.com/SFTtech/openage
Canonical: https://ross.abutalabs.com/products/openage
Homepage: http://openage.dev
Language: Python
License: NOASSERTION
License Family: other
Topics: game, engine, python, c-plus-plus, qt, nyan, opengl, openage, age-of-empires, cmake, multiplayer, linux, game-engine, entity-component-system, rts-engine, cpp, game-development, cpp20, hacktoberfest
Last push: 2026-07-04T10:38:52+00:00

## Health v2 (maintenance only)
Score: 63/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 90, release rhythm 8, longevity 100
- inputs: {"age_days": 4686, "days_push": 60, "days_rel": 645, "gap_med": null, "n_releases_24m": 1}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 14402, forks 1265 (observed 2026-08-28T04:11:06.938646+00:00)

## What it is
openage is a free, open-source clone of the Genie Engine that powers Age of Empires I/II and Star Wars: Galactic Battlegrounds, built with C++20, Python, Qt6, and OpenGL. It uses original game assets (not shipped) and aims to be a modding-friendly RTS platform with modern multiplayer support.

## Use cases
- play Age of Empires II on Linux natively
- run an open-source RTS engine clone of AoE2
- build my own RTS game with an existing engine
- mod Age of Empires with a human-readable config language
- play AoE multiplayer with dedicated servers and more than 8 players
- convert original AoE game assets for use in an open engine

## When to choose
- you own an original AoE1/AoE2 or Definitive Edition game and want a free, cross-platform engine
- you want a modding-friendly RTS platform with open APIs
- you want to develop your own RTS games on an open engine
- you want native AoE-style gameplay on Linux, BSD, macOS, or Windows

## When to avoid
- you want a finished, polished commercial-quality game out of the box
- you don't own any of the original games, since assets are required
- you need a stable, feature-complete AoE2 replacement today
- you want a general-purpose engine unrelated to Genie Engine games

## Facets
- artifact type: application
- maturity: experimental
- function: game-engine, graphics, simulation, networking
- domain: gaming-tools, cross-platform
- platform: windows, cpp, python
- tags: age-of-empires, rts, engine-clone, opengl, qt, multiplayer, modding, nyan, entity-component-system, game-development, linux, macos

## Member repositories
- SFTtech/openage (main) score 63

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:11:06.938646+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:12:35.966994+00:00, confidence not recorded.
  - readme: https://github.com/SFTtech/openage (fetched 2026-08-28T04:11:06.938646+00:00, sha ccf27d9bb2d5)
  - homepage: http://openage.dev (fetched 2026-08-29T08:06:06.746934+00:00, sha 815a10d6c197)
- Data as of 2026-08-30T08:39:29.467469+00:00.
