# jasonrohrer/OneLife

a multiplayer survival game of parenting and civilization building

Repository: https://github.com/jasonrohrer/OneLife
Canonical: https://ross.abutalabs.com/products/onelife
Homepage: http://onehouronelife.com
Language: C++
License: NOASSERTION
License Family: other
Last push: 2026-08-21T13:06:07+00:00

## Health v2 (maintenance only)
Score: 76/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 98, release rhythm 35, longevity 100
- inputs: {"age_days": 3247, "days_push": 12, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license, no_readme
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1130, forks 310 (observed 2026-08-28T04:03:42.330218+00:00)

## What it is
One Hour One Life is an open-source multiplayer survival game about parenting and civilization building, where each player lives a one-hour life and contributes to a persistent, multi-generational world. The repository contains the game's C++ source code for its cross-platform client and server.

## Use cases
- play a multiplayer survival game with permadeath and generational family trees
- self-host a One Hour One Life game server
- build a civilization tech tree collaboratively with other players
- study or modify the source code of a live multiplayer game
- experience a game where your work is inherited by future player generations

## When to choose
- you want a unique multiplayer survival experience focused on cooperation and legacy rather than combat
- you want to run your own server or tinker with an open-source game codebase
- you enjoy emergent social dynamics like family lines, leadership, and exile mechanics

## When to avoid
- you want a polished AAA game with modern graphics
- you prefer single-player or short-session casual games
- you dislike permadeath or games that require coordinating with strangers

## Facets
- artifact type: application
- maturity: active
- function: game, networking, simulation
- domain: gaming-tools, simulation, cross-platform
- platform: windows, cpp, cross-platform
- tags: multiplayer-survival, open-source-game, civilization-building, parenting-mechanics, client-server, game-development, linux, macos

## Member repositories
- jasonrohrer/OneLife (main) score 76

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:42.330218+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:38:15.341570+00:00, confidence not recorded.
  - homepage: http://onehouronelife.com (fetched 2026-08-29T12:42:41.514058+00:00, sha 80c659e734b8)
  - site_page: https://onehouronelife.com/forums/viewtopic.php?pid=101114 (fetched 2026-08-29T12:42:41.523549+00:00, sha fdab5eef884f)
- Data as of 2026-08-30T08:39:29.467469+00:00.
