# olcPixelGameEngine

The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects

Repository: https://github.com/OneLoneCoder/olcPixelGameEngine
Canonical: https://ross.abutalabs.com/products/olcpixelgameengine
Language: C++
License: NOASSERTION
License Family: other
Last push: 2025-09-26T22:06:05+00:00
Link (homepage): http://www.youtube.com/javidx9

## Health v2 (maintenance only)
Score: 46/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 44, release rhythm 17, longevity 100
- inputs: {"age_days": 2922, "days_push": 341, "days_rel": 341, "gap_med": 188.0, "n_releases_24m": 3}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 4230, forks 917 (observed 2026-08-28T04:08:39.430038+00:00)

## What it is
olcPixelGameEngine is a single-header C++ framework for fast pixel-based 2D drawing and user input, used in javidx9's YouTube tutorials. It supports game development, algorithm visualization, prototyping, and education across Windows, Linux, and macOS.

## Use cases
- make a 2d game in c++
- visualize algorithms with pixel graphics
- single-header game framework for beginners
- prototype graphics experiments quickly
- learn game programming from youtube tutorials
- draw pixels and handle keyboard input cross-platform

## When to choose
- you want a minimal, single-header 2D pixel graphics engine
- you're following javidx9's tutorial videos
- you need simple cross-platform desktop graphics without heavy dependencies
- you're teaching or learning game programming fundamentals

## When to avoid
- you need a full-featured production engine with asset pipelines and editors
- you're targeting mobile platforms officially (community forks exist)
- you need hardware-accelerated 3D rendering out of the box
- you require permissive licensing for commercial redistribution without attribution

## Facets
- artifact type: library
- maturity: active
- function: game-engine, graphics, ui-components, image-processing
- domain: graphics, education, cross-platform
- platform: cpp, windows, cross-platform
- tags: pixel-art, single-header, 2d-games, javidx9, olc3, prototyping, algorithm-visualization, game-development, linux, macos, desktop

## Member repositories
- OneLoneCoder/olcPixelGameEngine (main) score 46
- OneLoneCoder/Javidx9 (examples) score 48

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:08:39.430038+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:22:20.613718+00:00, confidence not recorded.
  - readme: https://github.com/OneLoneCoder/olcPixelGameEngine (fetched 2026-08-28T04:08:39.430038+00:00, sha d339b5cb9f71)
  - homepage: http://www.youtube.com/javidx9 (fetched 2026-08-29T09:12:15.680584+00:00, sha cfd6c279bfcd)
- Data as of 2026-08-30T08:39:29.467469+00:00.
