# o3de/o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

Repository: https://github.com/o3de/o3de
Canonical: https://ross.abutalabs.com/products/o3de
Homepage: https://o3de.org
Language: C++
License: NOASSERTION
License Family: other
Topics: 3d-graphics-engine, 3d-graphics, animation, game-development, game-engine, gamedev
Last push: 2026-08-25T07:18:33+00:00

## Health v2 (maintenance only)
Score: 90/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 99, release rhythm 74, longevity 100
- inputs: {"age_days": 1976, "days_push": 8, "days_rel": 98, "gap_med": 69.5, "n_releases_24m": 9}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 9632, forks 2522 (observed 2026-08-28T04:10:36.448745+00:00)

## What it is
Open 3D Engine (O3DE) is an Apache 2.0-licensed, multi-platform 3D game engine for building AAA games, cinema-quality 3D worlds, and high-fidelity simulations. It features the modular Atom renderer, a Gem-based extension system, visual scripting, and a full editor, with no fees or commercial obligations.

## Use cases
- build a AAA-quality 3D game without licensing fees
- create cinema-quality 3D worlds and visualizations
- develop high-fidelity simulations for robotics or education
- make a cross-platform game for Windows, Linux, and Android
- build a multiplayer game with a built-in networking stack
- extend an open-source game engine with custom modular Gems
- prototype gameplay with visual scripting instead of C++

## When to choose
- you want a fully open-source, royalty-free AAA-capable engine
- you need a physically based, modular renderer (Atom) with DirectX 12/Vulkan support
- you prefer C++ and CMake-based workflows with full engine source access
- you're building simulations or robotics projects alongside games
- you want modular feature selection via Gems rather than a monolithic engine

## When to avoid
- you need a lightweight 2D-only engine for simple games
- your team relies on macOS as a primary development platform (still experimental)
- you want a huge asset store ecosystem and turnkey tooling like commercial engines offer
- you cannot meet heavy build requirements (Visual Studio, CMake, 16+ GB RAM, 100+ GB disk)

## Facets
- artifact type: framework
- maturity: active
- function: game-engine, graphics, simulation, animation, gui
- domain: simulation, graphics, robotics, cross-platform
- platform: windows, cpp
- tags: 3d-graphics-engine, atom-renderer, gems, visual-scripting, multiplayer, aaa-games, open-source-engine, real-time-rendering, physics, game-development, linux, macos, android, ios, cmake

## Member repositories
- o3de/o3de (main) score 90

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:10:36.448745+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T17:21:21.084783+00:00, confidence not recorded.
  - readme: https://github.com/o3de/o3de (fetched 2026-08-28T04:10:36.448745+00:00, sha 6ec73057b046)
  - homepage: https://o3de.org (fetched 2026-08-29T08:21:26.709823+00:00, sha 632efab31849)
  - site_page: https://o3de.org/features (fetched 2026-08-29T08:21:26.713737+00:00, sha 234bc2a0d217)
  - site_page: https://www.docs.o3de.org/docs/welcome-guide/requirements (fetched 2026-08-29T08:21:26.715688+00:00, sha e45047e5e37d)
  - site_page: https://www.docs.o3de.org/docs/welcome-guide/supported-platforms (fetched 2026-08-29T08:21:26.717904+00:00, sha b8bbc292b1d4)
  - site_page: https://www.docs.o3de.org/docs (fetched 2026-08-29T08:21:26.719472+00:00, sha e603fd2f335c)
  - site_page: https://www.docs.o3de.org/docs/user-guide (fetched 2026-08-29T08:21:26.732442+00:00, sha 62e3cf4bb9e4)
  - site_page: https://www.docs.o3de.org/docs/contributing (fetched 2026-08-29T08:21:26.734652+00:00, sha 3bfa2af29922)
  - site_page: https://www.docs.o3de.org/docs/contributing/code-of-conduct (fetched 2026-08-29T08:21:26.736929+00:00, sha 06cd396a04b1)
  - site_page: https://www.docs.o3de.org/docs/user-guide/gems (fetched 2026-08-29T08:21:26.738770+00:00, sha 07ea54af60a3)
- Data as of 2026-08-30T08:39:29.467469+00:00.
