# alelievr/NodeGraphProcessor

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

Repository: https://github.com/alelievr/NodeGraphProcessor
Canonical: https://ross.abutalabs.com/products/nodegraphprocessor
Homepage: https://github.com/alelievr/NodeGraphProcessor/projects/2
Language: C#
License: MIT
License Family: permissive
Topics: unity, unity-editor, graph, node-based
Last push: 2025-09-22T17:16:09+00:00

## Health v2 (maintenance only)
Score: 42/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 43, release rhythm 8, longevity 100
- inputs: {"age_days": 3041, "days_push": 345, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2688, forks 435 (observed 2026-08-28T04:07:10.836276+00:00)

## What it is
A node graph editor framework for Unity built on UIElements and GraphView, focused on data processing graphs. It provides a C# API for creating custom nodes, conditional graphs, dependency graphs, and processing pipelines.

## Use cases
- build a node-based editor in Unity
- create visual data processing pipelines
- implement dependency graphs with a C# node API
- make custom node graphs for game tools
- visualize and edit processing workflows in the Unity editor

## When to choose
- you need a fast, extensible node editor inside Unity
- you want to define nodes purely in C# with attributes
- you work with Unity 2019.3+ and want OpenUPM installation

## When to avoid
- you need a runtime in-game node editor rather than editor tooling
- your project uses an older Unity version without UIElements/GraphView
- you need a non-Unity or engine-agnostic graph solution

## Facets
- artifact type: framework
- maturity: active
- function: graphics, developer-tools, plugin-system, data-science
- domain: developer-tools
- platform: game-engine, cpp, cross-platform
- tags: unity, node-editor, graphview, uielements, visual-scripting, data-processing, csharp, game-development, automation

## Member repositories
- alelievr/NodeGraphProcessor (main) score 42

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:10.836276+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T02:17:44.114380+00:00, confidence not recorded.
  - readme: https://github.com/alelievr/NodeGraphProcessor (fetched 2026-08-28T04:07:10.836276+00:00, sha 2d8544ced43f)
- Data as of 2026-08-30T08:39:29.467469+00:00.
