NettyGameServer
使用netty4.X实现的手机游戏分布式服务器,支持tcp,udp,http,websocket链接,采用protobuf自定义协议栈进行网络通信,支持rpc远程调用,使用mybatis3支持db存储分库分表,支持异步mysql存储,db保存时同步更新reids缓存。 使用ExcelToCode工程,将excel数据生成java类和json数据字典,DictService直接读取json,减少数据字典部分代码。使用game-executor工程,增加游戏内的异步事件全局服务, 支持事件sharding,均衡的异步执行事件逻辑 observed · 2026-10-19
Health v2 · maintenance only
54/100
- Activity 69
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-21. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3542
- days_rel: n/a
- days_push: 189
- n_releases_24m: 0
Adoption not part of the score
1672 stars · 671 forks observed · 2026-10-19
Summary
No AI-extracted summary yet.
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| jwpttcg66/NettyGameServer | main | 54 |
| jwpttcg66/redis-game-transaction | backend | 23 |
For agents
markdown · JSON · MCP: product_card(name="jwpttcg66/NettyGameServer")
Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem