# Unity-Technologies/NavMeshComponents

High Level API Components for Runtime NavMesh Building

Repository: https://github.com/Unity-Technologies/NavMeshComponents
Canonical: https://ross.abutalabs.com/products/navmeshcomponents
Language: C#
License: MIT
License Family: permissive
Last push: 2023-05-17T17:36:47+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 3624, "days_push": 1204, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 3087, forks 1086 (observed 2026-08-28T04:07:42.170566+00:00)

## What it is
Unity components (NavMeshSurface, NavMeshModifier, NavMeshModifierVolume, NavMeshLink) providing a high-level API for building and using NavMeshes at runtime and edit time. Development has moved to Unity's AI Navigation package; this repo remains for older Unity versions.

## Use cases
- bake a navmesh at runtime in unity
- build navigation meshes dynamically for procedurally generated levels
- connect navmesh surfaces with links for agents
- modify navmesh generation per object or volume
- add pathfinding navigation to npcs in unity

## When to choose
- using Unity 5.6 through 2020.3 LTS and needing runtime NavMesh building
- wanting source access to Unity's NavMesh components
- needing per-surface or per-agent-type NavMesh control

## When to avoid
- using a modern Unity version - use the com.unity.ai.navigation package instead
- needing bug fixes or new features - issues are closed and development has moved
- working outside the Unity engine

## Facets
- artifact type: library
- maturity: maintenance
- function: game-engine, simulation, plugin-system
- domain: simulation
- platform: game-engine, cross-platform
- tags: unity, navmesh, pathfinding, navigation, ai-navigation, runtime-baking, csharp, game-development

## Member repositories
- Unity-Technologies/NavMeshComponents (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:42.170566+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:46:29.698807+00:00, confidence not recorded.
  - readme: https://github.com/Unity-Technologies/NavMeshComponents (fetched 2026-08-28T04:07:42.170566+00:00, sha 484c314e3c56)
- Data as of 2026-08-30T08:39:29.467469+00:00.
