# nba-emu/NanoBoyAdvance

A cycle-accurate Nintendo Game Boy Advance emulator.

Repository: https://github.com/nba-emu/NanoBoyAdvance
Canonical: https://ross.abutalabs.com/products/nanoboyadvance
Homepage: https://nanoboyadvance.eu
Language: C++
License: GPL-3.0
License Family: copyleft
Topics: emulator, cycle-accurate, emulator-development, gameboy-advance, gameboy-advance-emulator, gba
Archived: true
Last push: 2026-06-21T12:22:20+00:00

## Health v2 (maintenance only)
Score: 10/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 88, release rhythm 51, longevity 100
- inputs: {"age_days": 4046, "days_push": 73, "days_rel": 115, "gap_med": 354, "n_releases_24m": 2}
- flags: archived
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1309, forks 74 (observed 2026-08-28T04:04:19.453735+00:00)

## What it is
NanoBoyAdvance is a cycle-accurate Nintendo Game Boy Advance emulator written in C++ with a Qt-based GUI. It prioritizes hardware accuracy, passing AGS aging cartridge, ARMWrestler, and mGBA test suites, while offering enhancements like HQ audio mixing, xBRZ upscaling, and LCD ghosting simulation.

## Use cases
- play game boy advance games on pc
- cycle-accurate gba emulator
- emulate gba games with high accuracy
- run gba roms on linux mac windows
- gba emulator with save states and controller support
- emulate boktai solar sensor
- debug gba ppu tiles and sprites

## When to choose
- you need maximum accuracy for GBA games, including edge cases like Game Pak prefetch and DMA timing
- you want enhancements such as improved audio, color correction, and upscaling filters
- you need debugging tools like PPU palette, tile, and sprite viewers
- you want RTC or Solar Sensor emulation for games like Boktai

## When to avoid
- you want a lightweight, low-spec emulator for weak hardware
- you need netplay or online multiplayer features
- you prefer a simple plug-and-play emulator without needing a BIOS file
- you want emulation of other consoles beyond the GBA

## Facets
- artifact type: application
- maturity: active
- function: game-engine, simulation, gui, developer-tools
- domain: gaming-tools, simulation, cross-platform
- platform: windows, cross-platform
- tags: emulator, gameboy-advance, cycle-accurate, retro-gaming, console-emulation, arm7tdmi, qt6, sdl3, macos, linux, desktop

## Member repositories
- nba-emu/NanoBoyAdvance (main) score 10

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:19.453735+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:50:00.179841+00:00, confidence not recorded.
  - readme: https://github.com/nba-emu/NanoBoyAdvance (fetched 2026-08-28T04:04:19.453735+00:00, sha e07faac06cd7)
  - homepage: https://nanoboyadvance.eu (fetched 2026-08-29T12:08:32.472577+00:00, sha b46366c8e91f)
  - site_page: https://docs.codeberg.org/getting-started/what-is-codeberg (fetched 2026-08-29T12:08:32.482133+00:00, sha fe3047f34c81)
  - site_page: https://docs.codeberg.org/getting-started/faq (fetched 2026-08-29T12:08:32.484471+00:00, sha 7ffd1ab1d66b)
  - site_page: https://docs.codeberg.org (fetched 2026-08-29T12:08:32.490191+00:00, sha 3c642f9d47c9)
  - site_page: https://codeberg.org/nba-emu/NanoBoyAdvance/releases (fetched 2026-08-29T12:08:32.486480+00:00, sha 2640df57cb1d)
  - site_page: https://codeberg.org/nba-emu/NanoBoyAdvance/src/branch/phoenix/CHANGELOG (fetched 2026-08-29T12:08:32.488604+00:00, sha b1e458d5b059)
- Data as of 2026-08-30T08:39:29.467469+00:00.
