# boona13/mykonos-island-voxels

A browser-based isometric island builder with the soft, sun-bleached look of Mykonos. Vanilla ES modules, no bundler, mobile-friendly.

Repository: https://github.com/boona13/mykonos-island-voxels
Canonical: https://ross.abutalabs.com/products/mykonos-island-voxels
Homepage: https://mykonos-island-voxels.netlify.app
Language: JavaScript
License: MIT
License Family: permissive
Topics: canvas2d, city-builder, html5-game, isometric-game, mobile-friendly, open-source, vanilla-js
Last push: 2026-05-14T05:39:00+00:00

## Health v2 (maintenance only)
Score: 51/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 82, release rhythm 35, longevity 7
- inputs: {"age_days": 111, "days_push": 111, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, young
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1017, forks 221 (observed 2026-08-28T04:03:12.523909+00:00)

## What it is
A browser-based isometric island builder with a sun-bleached Mykonos aesthetic, built in vanilla JavaScript ES modules with no bundler or dependencies. Players place painterly assets on a 14×14 grid to create a small Mediterranean village, with touch-first mobile controls, auto-save, and sound design.

## Use cases
- build a relaxing isometric island village in the browser
- play a no-goal creative sandbox game on my phone
- make pixel-art style Mediterranean scenes with whitewashed houses and windmills
- find a lightweight city builder that runs without installing anything
- use a touch-friendly grid builder with pinch-zoom and brush placement
- explore open-source vanilla JS canvas game code
- decorate an island with chapels, olive trees, and bougainvillea

## When to choose
- you want a zero-install, no-build creative toy that runs in any modern browser
- you need a mobile-friendly sandbox with touch gestures and safe-area support
- you want a small, readable vanilla-JS codebase to learn canvas rendering and isometric games from
- you prefer relaxing, goal-free building over resource management or scoring

## When to avoid
- you need a full city-builder with economy, resources, or simulation mechanics
- you require multiplayer, mod support, or exportable scenes beyond localStorage auto-save
- you want a game engine or reusable library rather than a self-contained application
- you need offline file:// usage without serving over HTTP

## Facets
- artifact type: application
- maturity: active
- function: game-engine, graphics, ui-components, animation, state-management
- domain: web-development, gaming-tools, frontend, graphics
- platform: browser, cross-platform
- tags: isometric-game, city-builder, canvas2d, vanilla-js, sandbox-toy, creative-toy, no-build-step, touch-friendly, html5-game, voxel-art, game-development, web-server, mobile

## Member repositories
- boona13/mykonos-island-voxels (main) score 51

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:12.523909+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T07:11:11.131963+00:00, confidence not recorded.
  - readme: https://github.com/boona13/mykonos-island-voxels (fetched 2026-08-28T04:03:12.523909+00:00, sha 340377aa78fb)
- Data as of 2026-08-30T08:39:29.467469+00:00.
