# zeldaret/mm

Decompilation of The Legend of Zelda: Majora's Mask

Repository: https://github.com/zeldaret/mm
Canonical: https://ross.abutalabs.com/products/mm
Homepage: https://zelda.deco.mp/games/mm
Language: C
License Family: other
Topics: decompilation
Last push: 2026-08-26T02:56:01+00:00

## Health v2 (maintenance only)
Score: 77/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 99, release rhythm 35, longevity 100
- inputs: {"age_days": 2360, "days_push": 7, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1710, forks 579 (observed 2026-08-28T04:05:25.598009+00:00)

## What it is
A work-in-progress from-scratch decompilation of The Legend of Zelda: Majora's Mask (N64 US 1.0), recreating readable C source code that builds a byte-identical ROM. It is a reverse-engineering research project, not a PC port, and requires an original copy of the game to extract assets.

## Use cases
- decompile Majora's Mask into readable C source
- build a matching Majora's Mask N64 ROM from source
- study how the original game engine was implemented
- contribute to a community reverse-engineering effort
- create mods once the codebase becomes shiftable
- analyze N64 game code for research or documentation

## When to choose
- you want to read or study reconstructed source code for Majora's Mask
- you need a byte-exact matching ROM built from source
- you want to contribute to the ZeldaRET decompilation effort
- you are researching N64-era game engine internals

## When to avoid
- you want a playable PC port of Majora's Mask
- you need a stable base for modding today, since the codebase can change drastically and some ROM sections are not yet shiftable
- you only have the MM3D version, which is a different game and unsupported
- you expect assets or assembly to be included - an original ROM is required

## Facets
- artifact type: library
- maturity: experimental
- function: reverse-engineering, compiler, build-tool
- domain: reverse-engineering, gaming-tools
- platform: windows, cli
- tags: decompilation, n64, zelda, majoras-mask, rom-reconstruction, matching-decomp, game-development, linux, macos, docker

## Member repositories
- zeldaret/mm (main) score 77

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:05:25.598009+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T03:35:14.469666+00:00, confidence not recorded.
  - readme: https://github.com/zeldaret/mm (fetched 2026-08-28T04:05:25.598009+00:00, sha 80374b276a82)
  - homepage: https://zelda.deco.mp/games/mm (fetched 2026-08-29T11:11:11.327249+00:00, sha 1214b18836b4)
- Data as of 2026-08-30T08:39:29.467469+00:00.
