# scrtwpns/mixbox

Mixbox is a library for natural color mixing based on real pigments.

Repository: https://github.com/scrtwpns/mixbox
Canonical: https://ross.abutalabs.com/products/mixbox
Homepage: https://scrtwpns.com/mixbox
Language: C#
License: NOASSERTION
License Family: other
Topics: color, rgb, pigments, kubelka-munk, color-mixing, paints, paint-mixing
Last push: 2024-01-30T22:05:58+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 1819, "days_push": 946, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 3464, forks 157 (observed 2026-08-28T04:08:05.750347+00:00)

## What it is
Mixbox is a color mixing library that treats RGB colors as real paint pigments using Kubelka & Munk theory, producing natural mixtures like yellow and blue making green. It offers a simple RGB-in, RGB-out interface with bindings for C++, C#, Java, JavaScript, Python, Rust, Unity, Godot, and shaders.

## Use cases
- mix colors like real paint in a digital painting app
- make yellow and blue blend into green instead of gray
- generate natural pigment-based color gradients
- add realistic paint mixing to a game engine brush tool
- implement pigment mixing in a GLSL or HLSL shader
- avoid muddy color mixtures in smudge brushes

## When to choose
- you need realistic paint-like color blending in painting or drawing software
- you want saturated gradients with natural hue shifts instead of RGB averaging
- you need bindings across many languages and engines including Unity, Godot, and shaders

## When to avoid
- you only need simple RGB or HSL interpolation without pigment realism
- your project requires a permissive open-source license (license is custom/restricted)
- you need full spectral color science beyond the built-in pigment set

## Facets
- artifact type: library
- maturity: stable
- function: image-processing, graphics
- domain: graphics, web-development
- platform: cross-platform, cpp, python, rust, go, jvm
- tags: color-mixing, pigments, kubelka-munk, digital-painting, rgb, shaders, unity, godot, game-development, nodejs, gpu

## Member repositories
- scrtwpns/mixbox (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:08:05.750347+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:36:52.981646+00:00, confidence not recorded.
  - readme: https://github.com/scrtwpns/mixbox (fetched 2026-08-28T04:08:05.750347+00:00, sha 0f049db3f7fc)
  - homepage: https://scrtwpns.com/mixbox (fetched 2026-08-29T09:30:49.658534+00:00, sha bb9f4b9b432e)
  - site_page: https://scrtwpns.com/mixbox/docs (fetched 2026-08-29T09:30:49.668158+00:00, sha afad0e7b9575)
- Data as of 2026-08-30T08:39:29.467469+00:00.
