# mhgolkar/Arrow

Game Narrative Design Tool

Repository: https://github.com/mhgolkar/Arrow
Canonical: https://ross.abutalabs.com/products/mhgolkar-arrow
Homepage: https://mhgolkar.github.io/Arrow/
Language: GDScript
License: MIT
License Family: permissive
Topics: game-narrative, game-development, game-design, interactive-fiction, text-adventure, interactive-storytelling
Last push: 2025-09-05T15:03:54+00:00

## Health v2 (maintenance only)
Score: 44/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 40, release rhythm 17, longevity 100
- inputs: {"age_days": 2006, "days_push": 362, "days_rel": 399, "gap_med": 146, "n_releases_24m": 2}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1340, forks 77 (observed 2026-08-28T04:04:26.058991+00:00)

## What it is
Arrow is a free, open-source visual tool for game narrative design, text-adventure development, and interactive nonlinear storytelling, built with Godot Engine. It offers a node-graph editor, JSON-based VCS-friendly project files, and one-click playable HTML export.

## Use cases
- design branching dialogue and narrative for a video game
- create an interactive fiction or text adventure game without coding
- build nonlinear interactive story documents with a visual node graph
- export a playable HTML build of an interactive story
- manage game narrative with version-control-friendly JSON files
- export dialogue and story text to CSV for localization

## When to choose
- you want a free, open-source visual narrative editor with no coding required
- you need VCS-friendly JSON project files and distributed team workflows
- you want one-click playable HTML exports of your interactive story
- you need Unicode/RTL/CJK support and CSV export for internationalization

## When to avoid
- you need deep integration with a specific game engine's runtime beyond the bundled HTML-JS runtime
- you require a fully-featured web experience, since the PWA version has limited features and browser-only storage
- you prefer writing narrative in plain prose or script formats rather than node graphs

## Facets
- artifact type: application
- maturity: active
- function: gui, developer-tools, game, documentation, json, csv, internationalization
- domain: gaming-tools, cross-platform, developer-tools
- platform: windows, browser, cross-platform
- tags: narrative-design, interactive-fiction, text-adventure, visual-scripting, node-graph, godot, storytelling, pwa, game-development, linux, desktop

## Member repositories
- mhgolkar/Arrow (main) score 44

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:26.058991+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:43:52.505815+00:00, confidence not recorded.
  - readme: https://github.com/mhgolkar/Arrow (fetched 2026-08-28T04:04:26.058991+00:00, sha 95413498d825)
  - homepage: https://mhgolkar.github.io/Arrow/ (fetched 2026-08-29T12:02:43.074037+00:00, sha 71b73874ebe6)
- Data as of 2026-08-30T08:39:29.467469+00:00.
