# ProbableTrain/MapGenerator

ProcGen American City Maps

Repository: https://github.com/ProbableTrain/MapGenerator
Canonical: https://ross.abutalabs.com/products/mapgenerator
Homepage: https://maps.probabletrain.com
Language: TypeScript
License: LGPL-3.0
License Family: copyleft
Last push: 2024-05-09T21:32:30+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 2345, "days_push": 846, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1416, forks 156 (observed 2026-08-28T04:04:39.966200+00:00)

## What it is
A browser-based tool that procedurally generates American-style city maps with images exportable as PNG or SVG and 3D models exportable as STL files. It offers both automated generation and step-by-step manual control over the map creation process.

## Use cases
- generate procedural city maps for tabletop RPGs
- create fictional American-style city map images
- export 3D printable city models as STL files
- make stylized map graphics like Google or Apple maps themes
- generate hand-drawn sketch style city maps
- automate city map generation for game assets

## When to choose
- you need fictional city maps for games, stories, or D&D campaigns
- you want 3D-printable city models from generated maps
- you need fine-grained control over each stage of map generation
- you want map images in multiple visual styles including sketch themes

## When to avoid
- you need real-world geographic map data or routing
- you need a programmatic map-generation library to embed in your own app
- you need non-American-style city layouts or non-city terrain

## Facets
- artifact type: application
- maturity: maintenance
- function: graphics, simulation, data-visualization, image-processing
- domain: graphics, simulation, web-development
- platform: browser, cross-platform
- tags: procedural-generation, city-maps, map-generation, typescript, stl-export, svg-export, procgen, game-development, web-server

## Member repositories
- ProbableTrain/MapGenerator (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:39.966200+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:38:04.264199+00:00, confidence not recorded.
  - readme: https://github.com/ProbableTrain/MapGenerator (fetched 2026-08-28T04:04:39.966200+00:00, sha b1037ded46f3)
  - homepage: https://maps.probabletrain.com (fetched 2026-08-29T11:50:55.388638+00:00, sha 1ed777e91a36)
- Data as of 2026-08-30T08:39:29.467469+00:00.
