# LuxCoreRender/LuxCore

LuxCore source repository

Repository: https://github.com/LuxCoreRender/LuxCore
Canonical: https://ross.abutalabs.com/products/luxcore
Language: C++
License: Apache-2.0
License Family: permissive
Topics: 3d-graphics, raytracer, ray-tracing, opencl, gpu-computing, luxrender, luxcorerender, visualization, raytracing, ray-tracer, pathtracer, path-tracing, bidirectional-path-tracing, ray, cuda, optix, rtx
Last push: 2026-08-05T20:55:14+00:00

## Health v2 (maintenance only)
Score: 92/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 96, release rhythm 83, longevity 100
- inputs: {"age_days": 3206, "days_push": 28, "days_rel": 35, "gap_med": 43.0, "n_releases_24m": 5}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1321, forks 164 (observed 2026-08-28T04:04:21.934888+00:00)

## What it is
LuxCoreRender is a physically based, unbiased rendering engine with a C++ and Python API (LuxCore), supporting CPU, OpenCL, CUDA, and OptiX rendering. The repository contains the engine source, the API library, and example applications like LuxCoreUI and luxcoreconsole.

## Use cases
- render photorealistic images with physically accurate light transport
- integrate an unbiased path tracer into a C++ or Python application
- GPU-accelerated ray tracing with CUDA or OptiX
- render architectural or product visualization scenes
- bidirectional path tracing for hard light transport effects

## When to choose
- you need physically correct, unbiased rendering rather than fast approximate rendering
- you want a programmable rendering API (C++/Python) to embed in your pipeline
- you need GPU rendering via OpenCL, CUDA, or OptiX

## When to avoid
- you need real-time interactive rendering speeds
- you want a full DCC/animation suite rather than a rendering engine
- your project requires a permissive license for closed-source use without Apache-2.0 terms

## Facets
- artifact type: library
- maturity: active
- function: graphics, simulation, gpu-computing, sdk
- domain: graphics, gpu-computing
- platform: windows, cpp, python, cross-platform
- tags: ray-tracing, path-tracing, physically-based-rendering, opencl, cuda, optix, unbiased-rendering, 3d-graphics, game-development, linux, macos, gpu

## Member repositories
- LuxCoreRender/LuxCore (main) score 92

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:21.934888+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:47:16.019110+00:00, confidence not recorded.
  - readme: https://github.com/LuxCoreRender/LuxCore (fetched 2026-08-28T04:04:21.934888+00:00, sha 7352571723d0)
- Data as of 2026-08-30T08:39:29.467469+00:00.
