# SonyWWS/LevelEditor

The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.

Repository: https://github.com/SonyWWS/LevelEditor
Canonical: https://ross.abutalabs.com/products/leveleditor
Language: C#
License: Apache-2.0
License Family: permissive
Last push: 2017-01-10T00:59:20+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 4453, "days_push": 3523, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1370, forks 230 (observed 2026-08-28T04:04:31.893915+00:00)

## What it is
Sony's standalone WYSIWYG level editor for designing game levels, maps, and virtual worlds, built on the Authoring Tools Framework with C# UI and DirectX 11 C++ rendering. It supports terrain creation, object placement, property editing, and extensibility via plug-ins.

## Use cases
- design game levels and maps with a wysiwyg editor
- place and arrange 3d objects in a game world
- edit terrain for a video game
- create a game world for any game engine
- build a custom level editor via plugins

## When to choose
- you need a free standalone level editor on Windows with DirectX 11 rendering
- you want a customizable editor foundation built on the ATF framework
- you design game worlds with terrain, static objects, and lighting

## When to avoid
- you need an actively maintained tool (last release 2017)
- you are not on Windows with DirectX 10+ hardware
- you need engine-specific level tooling with modern pipelines

## Facets
- artifact type: application
- maturity: abandoned
- function: gui, graphics, simulation, plugin-system
- domain: desktop-applications, graphics
- platform: windows, cpp, c
- tags: level-editor, wysiwyg, directx-11, game-design, terrain-editing, atf, 3d-scene-layout, game-development, desktop

## Member repositories
- SonyWWS/LevelEditor (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:31.893915+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:40:53.306804+00:00, confidence not recorded.
  - readme: https://github.com/SonyWWS/LevelEditor (fetched 2026-08-28T04:04:31.893915+00:00, sha 0adb420016db)
- Data as of 2026-08-30T08:39:29.467469+00:00.
