# bwasty/learn-opengl-rs

Rust port of JoeyDeVries/LearnOpenGL

Repository: https://github.com/bwasty/learn-opengl-rs
Canonical: https://ross.abutalabs.com/products/learn-opengl-rs
Language: Rust
License: Unlicense
License Family: permissive
Topics: opengl, rust
Last push: 2021-12-22T00:33:37+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 3377, "days_push": 1716, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1037, forks 72 (observed 2026-08-28T04:03:19.503160+00:00)

## What it is
A Rust port of the well-known LearnOpenGL tutorials by JoeyDeVries, keeping the code structure close to the original C++ so readers can follow along at learnopengl.com. It contains runnable example programs covering getting started, lighting, model loading, and advanced OpenGL topics.

## Use cases
- learn OpenGL in Rust
- follow learnopengl.com tutorials with Rust code
- see how to set up GLFW and OpenGL in a Rust project
- study shader, lighting, and model loading examples
- compare C++ OpenGL code with a Rust equivalent

## When to choose
- you want to learn OpenGL while writing Rust
- you are following the learnopengl.com tutorials and prefer Rust examples
- you want a reference for raw OpenGL calls in Rust

## When to avoid
- you need idiomatic Rust code or safe abstractions
- you want a production graphics engine or framework
- you prefer higher-level libraries like glium or wgpu

## Facets
- artifact type: learning-resource
- maturity: maintenance
- function: graphics, game-engine, developer-tools
- domain: graphics, tutorials, programming-languages
- platform: rust, cross-platform
- tags: opengl, learnopengl, rust-graphics, tutorials, shaders, glfw, game-development, desktop

## Member repositories
- bwasty/learn-opengl-rs (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:19.503160+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T07:04:22.467970+00:00, confidence not recorded.
  - readme: https://github.com/bwasty/learn-opengl-rs (fetched 2026-08-28T04:03:19.503160+00:00, sha f7e003e87f4c)
- Data as of 2026-08-30T08:39:29.467469+00:00.
