# deepnight/ldtk

Modern, lightweight and efficient 2D level editor

Repository: https://github.com/deepnight/ldtk
Canonical: https://ross.abutalabs.com/products/ldtk
Homepage: https://ldtk.io
Language: Haxe
License: MIT
License Family: permissive
Topics: level-editor, 2d, game-development, haxe, haxe-libs, electron
Last push: 2026-07-12T13:55:51+00:00

## Health v2 (maintenance only)
Score: 64/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 92, release rhythm 8, longevity 100
- inputs: {"age_days": 2287, "days_push": 52, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 4163, forks 269 (observed 2026-08-28T04:08:37.730439+00:00)

## What it is
LDtk (Level Designer Toolkit) is a free, open-source 2D level editor built with Haxe and Electron, created by the director of Dead Cells. It offers a user-friendly interface for designing game levels with auto-rendering, customizable entities, and simple JSON/PNG export for game engines.

## Use cases
- design 2D platformer game levels
- create top-down game maps with tilesets
- define game entities like enemies and triggers with custom properties
- export level data as JSON and PNGs for a game engine
- import Aseprite files directly as tilesets
- organize levels into worlds with grid-vania or free layouts

## When to choose
- you are building a 2D platformer or top-down game and need a dedicated level editor
- you want a free, modern alternative to Tiled with a polished UI
- you need simple JSON/PNG export that is easy to import into any engine
- you use Aseprite for pixel art and want live-reloading tilesets

## When to avoid
- you need a 3D level editor
- you require isometric perspective support
- you need a headless or scriptable level-generation tool rather than a GUI editor

## Facets
- artifact type: application
- maturity: active
- function: editor, gui, game-engine, serialization
- domain: gaming-tools, cross-platform, developer-tools
- platform: windows, cross-platform
- tags: level-editor, 2d, tilemap, haxe, aseprite, game-design, world-editor, game-development, macos, linux, electron, desktop

## Member repositories
- deepnight/ldtk (main) score 64

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:08:37.730439+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-29T18:22:48.004297+00:00, confidence not recorded.
  - readme: https://github.com/deepnight/ldtk (fetched 2026-08-28T04:08:37.730439+00:00, sha fc6c3cd3f21a)
  - homepage: https://ldtk.io (fetched 2026-08-29T09:13:31.541652+00:00, sha b84fc97599e8)
  - site_page: https://ldtk.io/docs (fetched 2026-08-29T09:13:31.550697+00:00, sha 4c1c21935dff)
  - site_page: https://ldtk.io/about (fetched 2026-08-29T09:13:31.552367+00:00, sha c339998ed691)
- Data as of 2026-08-30T08:39:29.467469+00:00.
