# LayaAir

LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform

Repository: https://github.com/layabox/LayaAir
Canonical: https://ross.abutalabs.com/products/layaair
Homepage: https://www.layaair.com/
Language: TypeScript
License: MIT
License Family: permissive
Topics: webgl, 3d-engine, 2d-game-engine, webgl2, html, javascript, typescript, physics, minigames, webgpu, html5
Last push: 2026-08-26T09:50:30+00:00
Link (homepage): https://www.layaair.com/

## Health v2 (maintenance only)
Score: 98/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 99, release rhythm 95, longevity 100
- inputs: {"age_days": 2557, "days_push": 7, "days_rel": 33, "gap_med": 27.0, "n_releases_24m": 25}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2116, forks 534 (observed 2026-08-28T04:06:16.315214+00:00)

## What it is
LayaAir is a TypeScript-based 2D/3D game engine supporting WebGL, WebGPU, OpenGL, and Vulkan with full-platform publishing to HTML5, native apps, and Chinese mini-game platforms. It ships with an integrated IDE featuring scene, material, particle, animation, physics, and UI editors plus an AIGC framework.

## Use cases
- build html5 3d games in the browser
- publish a game to wechat mini-games
- create a cross-platform 2d game engine project
- develop digital twin or metaverse 3d scenes
- make an educational interactive 3d web app
- build a native mobile game from one codebase

## When to choose
- you need one codebase targeting web, native, and Chinese mini-game platforms
- you want a full IDE with visual editors for scenes, particles, and UI
- you need modern rendering features like PBR and Forward+ pipelines

## When to avoid
- you need a large third-party asset/plugin ecosystem like Unity's
- your team is deeply invested in Unreal or Godot workflows
- you only target desktop consoles

## Facets
- artifact type: framework
- maturity: active
- function: game-engine, graphics, ui-components, animation
- domain: graphics, web-development, cross-platform
- platform: browser, windows, cross-platform
- tags: webgl, webgpu, 3d-engine, 2d-engine, html5-games, minigames, ide, pbr-rendering, aigc, physics, game-development, web-server, android, ios, macos, linux, typescript, javascript, wechat

## Member repositories
- layabox/LayaAir (main) score 98
- layabox/LayaAir-v1 (mirror) score 39

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:06:16.315214+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T02:53:18.656485+00:00, confidence not recorded.
  - readme: https://github.com/layabox/LayaAir (fetched 2026-08-28T04:06:16.315214+00:00, sha 3fe480cd62f6)
  - homepage: https://www.layaair.com/ (fetched 2026-08-29T10:34:08.758040+00:00, sha 613502d467b3)
- Data as of 2026-08-30T08:39:29.467469+00:00.
