# Dreaming381/Latios-Framework

A Unity DOTS framework for my personal projects

Repository: https://github.com/Dreaming381/Latios-Framework
Canonical: https://ross.abutalabs.com/products/latios-framework
Language: C#
License: NOASSERTION
License Family: other
Topics: animation, audio, dots, ecs, framework, performance, physics, unity, unity-dots, unity-ecs
Last push: 2026-08-24T05:58:36+00:00

## Health v2 (maintenance only)
Score: 98/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 99, release rhythm 95, longevity 100
- inputs: {"age_days": 2447, "days_push": 9, "days_rel": 39, "gap_med": 7.0, "n_releases_24m": 51}
- flags: no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1346, forks 129 (observed 2026-08-28T04:04:27.516745+00:00)

## What it is
The Latios Framework is a suite of high-performance, low-level APIs and feature modules that extend and complement Unity's ECS (DOTS) for game development. It provides tools for structural changes, game loop organization, animation, audio, physics, and other common gameplay concerns that Unity's stock ECS offerings leave incomplete.

## Use cases
- build high-performance gameplay systems with Unity ECS
- extend Unity DOTS with better structural change workflows
- implement ECS-based animation and audio systems in Unity
- organize and customize the game loop in a Unity DOTS project
- improve performance of Unity ECS games beyond stock packages
- manage shared settings and resources in Unity ECS

## When to choose
- you use Unity's ECS/DOTS and find its built-in APIs incomplete or unintuitive
- you want a community-proven set of modules for animation, audio, and physics on top of Unity ECS
- you need finer control over gameplay architecture and performance in Unity DOTS

## When to avoid
- you are not using Unity or its ECS/DOTS stack
- you target mobile or other non-desktop platforms and cannot compile native plugins
- you need compatibility with Entities versions other than the supported 1.4.4 target

## Facets
- artifact type: framework
- maturity: active
- function: game-engine, animation, audio-processing, graphics, simulation, concurrency, developer-tools
- domain: graphics, simulation, performance, developer-tools
- platform: cross-platform, windows
- tags: unity, unity-dots, unity-ecs, ecs, c-sharp, gameplay-framework, entity-component-system, physics, unity-companion-license, game-development, desktop, macos, linux

## Member repositories
- Dreaming381/Latios-Framework (main) score 98

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:27.516745+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:42:39.977245+00:00, confidence not recorded.
  - readme: https://github.com/Dreaming381/Latios-Framework (fetched 2026-08-28T04:04:27.516745+00:00, sha 8325b5129434)
- Data as of 2026-08-30T08:39:29.467469+00:00.
