# keijiro/KinoGlitch

Video glitch effects for Unity

Repository: https://github.com/keijiro/KinoGlitch
Canonical: https://ross.abutalabs.com/products/kinoglitch
Language: C#
License Family: other
Last push: 2023-12-05T13:20:54+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 4079, "days_push": 1002, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2811, forks 237 (observed 2026-08-28T04:07:23.682624+00:00)

## What it is
KinoGlitch is a collection of glitch video post-processing effects for Unity, offering analog glitch (scan line jitter, color drift, vertical jump, horizontal shake) and digital block-damage effects. It is a small C#/shader library by Keijiro Takahashi released under an MIT-style license.

## Use cases
- add glitch effects to a Unity game
- create analog TV distortion visuals in Unity
- simulate digital block damage video artifacts
- make retro VHS-style post-processing effects
- add cyberpunk glitch transitions to a scene

## When to choose
- you need ready-made glitch post-processing shaders in a Unity project
- you want lightweight, easily tweakable visual effects for stylized or retro aesthetics

## When to avoid
- you are not using Unity
- you need actively maintained or extensively documented effects
- you need video file processing rather than real-time rendering effects

## Facets
- artifact type: library
- maturity: maintenance
- function: video-processing, graphics, animation
- domain: graphics, media
- platform: game-engine, cross-platform
- tags: unity, shader-effects, glitch-effects, post-processing, vfx, game-development

## Member repositories
- keijiro/KinoGlitch (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:23.682624+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T08:13:32.359167+00:00, confidence not recorded.
  - readme: https://github.com/keijiro/KinoGlitch (fetched 2026-08-28T04:07:23.682624+00:00, sha f203325ea166)
- Data as of 2026-08-30T08:39:29.467469+00:00.
